Skip to content
feed.gg
Topic13 articles

Source Code

Ongoing coverage on Source Code.

Latest coverage

newest first, grouped by day
PC GamerNeutral

Evidence of canceled Grand Theft Auto 5 Liberty City and 'Agent Trevor' DLC, plus early version of GTA6's…

A significant data leak from Rockstar Games has revealed source code for Grand Theft Auto 5, details of canceled single-player DLC including a Liberty City expansion and 'Agent Trevor' missions, and an early version of the Grand Theft Auto 6 map. The leaked data appears to originate from the 2022 Lapsus hack. Grand Theft Auto 6 is slated for release on November 19, initially on consoles, with no PC release date announced.

PC GamesNPositive

"Every game is an archaeological expedition." How SNEG preserves gaming's fragile past

SNEG Games Co-Founder Artem Shchuiko discusses the complex process of preserving classic video games, likening it to digital archaeology. The company faces challenges ranging from securing rights from multiple parties and tracking down original developers to reverse-engineering obsolete source code and fixing compatibility issues for modern systems. SNEG aims to remove technical barriers while staying faithful to the original game's identity and spirit.

EngadgetNegative

A hacker accessed Suno source code that reportedly details how the company scraped millions of songs

A hacker reportedly accessed Suno's source code, potentially revealing details about how the company scraped millions of songs. Suno stated that a breach occurred in November but claimed no sensitive personal information was compromised.

Escapist MagazinePositive

Hytale releases server source code and assets in Shared Source Programme

Hytale has launched a Shared Source programme, granting select creators access to the game's full server source code and assets. This initiative, managed through GitHub, aims to empower modders and server creators while addressing legal and management concerns. The program is designed to foster community development and innovation for Hytale.

PC GamerPositive

This historic OS was not stored digitally, so a fleet of historians have transcribed the source code from ancient…

Microsoft has released the source code for 86-DOS 1.00, a precursor to MS-DOS, on GitHub to commemorate its 45th anniversary. The code was transcribed by a team of historians led by Yufeng Gao and Rich Cini, as the original source code was not stored digitally. This effort preserves a significant piece of early computing history, including the operating system originally created by Tim Paterson for Seattle Computer Products.

Blues NewsNeutral

Morning Tech Bits

The ASUS ROG Astral RTX 5090 graphics card has achieved three world records by reaching 3.7 GHz on a single 16-pin connector. In separate news, Microsoft has open-sourced early DOS source code.

Two Average GamersNegative

Why Bethesda Can't Remake Fallout: New Vegas (It's Wild)

Bethesda is unable to remake or remaster Fallout: New Vegas because they do not possess the necessary source code or the engineering expertise to reassemble it, according to designer Chris Avellone. This situation highlights issues with game preservation and the challenges of maintaining older game engines, leaving the fan-favorite title reliant on community mods for updates.

DestructoidNegative

Bethesda likely won’t remaster New Vegas because it doesn’t know how to, Chris Avellone says

Former Obsidian writer Chris Avellone stated that Bethesda Softworks likely lacks the engineering expertise to properly remaster or remake Fallout: New Vegas. He explained that Obsidian never fully delivered the game's source code to Bethesda, hindering their ability to recreate it. This information casts doubt on rumors of a New Vegas remake, though a new game with similar elements is still possible.

Tech RadarNegative

Former Obdisian creative officer says not to bet on a Fallout: New Vegas remake, because Bethesda doesn't have 'the engineering know-how' to create it, and may not have the source code

Former Obsidian creative officer Chris Avellone stated that a remake of Fallout: New Vegas is unlikely because Bethesda may not possess the necessary engineering expertise or the game's source code. Avellone suggested that Bethesda might have fragments of the code but would struggle to reassemble it for a modern remake. He also noted that a Fallout 3 remake would be a more logical precursor if Bethesda were to pursue such projects.

FZ.seNegative

Bethesda saknar "tekniska kompetensen" för Fallout: New Vegas-remaster, hävdar designern

Game designer Chris Avellone believes Bethesda lacks the technical expertise to remaster Fallout: New Vegas, citing potential issues with the game's source code. He suggests that a remaster of Fallout 3 might be more feasible, as hinted at in past Microsoft documents.

Escapist MagazineNegative

Chris Avellone says Obsidian never sent the Fallout New Vegas source code to Bethesda, putting into question a faithful remake

Chris Avellone claims that Obsidian Entertainment never delivered the full source code for Fallout New Vegas to Bethesda Softworks, casting doubt on the possibility of a faithful remake. Avellone suggests that Bethesda may not possess the capability to reassemble the code, even with Microsoft's ownership of both studios. This situation raises questions about the feasibility of a New Vegas remaster or remake, especially given Bethesda's current development priorities.

PC GamerNegative

Fallout: New Vegas dev says don't expect a remaster, argues Bethesda doesn't have the source code or 'the…

Former Fallout: New Vegas writer Chris Avellone stated that a remaster of the game is unlikely because Bethesda may not possess the necessary source code or the expertise to reassemble it. He suggested that a potential Fallout 3 remake could serve as a test for the process of remastering older titles. Both Bethesda and Obsidian are now owned by Microsoft, but Avellone believes this doesn't guarantee collaboration on such projects.

Retro GamerNegative

Fallout: New Vegas designer says don't hold your breath for an Oblivion-style remaster: "I don't think Bethesda has the engineering knowhow"

Fallout: New Vegas designer Chris Avellone expressed doubt about a potential remaster, suggesting Bethesda lacks the engineering capability. He indicated that the absence of source code from Obsidian Entertainment could prevent such a project, though using Unreal Engine or collaboration under Microsoft ownership might offer possibilities.