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Storytelling

Ongoing coverage on Storytelling.

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Major Nelson

Overwatch w/Devs: Doctrine, Grimsvötn, Reworks, and More | Official XBOX Podcast

The Official Xbox Podcast features members of the Overwatch team discussing new content revealed at BlizzCon 2026. They detail the new hero Doctrine, the Grimsvötn map, and reworks for Sombra and Roadhog, while also teasing future content and a special "Westwatch" Dagger Heart tabletop event.

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Tech Radar

Diablo 5 senior game director says the game will tell 'three stories,' including the past, the present desolation of Diablo's takeover, and the future 'terror forming' of the Sanctuary

Diablo 5 will feature a narrative spanning the past, present, and future, with explorable biomes that dynamically change based on the influence of Diablo's Dread Commanders. Senior game director Joe Shely and narrative director Jennifer Hepler detailed how these environments will offer a unique experience each time players revisit them, reflecting the ongoing 'terror forming' of Sanctuary.

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Nintendo Everything

Trails in the Sky 2nd Chapter review for Nintendo Switch 2 and Switch

The Legend of Heroes: Trails in the Sky Second Chapter is an extraordinary continuation of the first game, offering a massive adventure that expands upon its predecessor's foundations. The JRPG excels in its interconnected storytelling, rewarding exploration, and fluid combat system, all presented beautifully on the Nintendo Switch 2. While not recommended for newcomers, it's a deeply emotional and memorable experience for fans of the series.

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FZ.se

Recension – Fire Emblem: Fortune's Weave lämnar ingen oberörd

Fire Emblem: Fortune's Weave is a worthy successor to Fire Emblem: Three Houses, offering deep intrigue and tactical battles on the Nintendo Switch 2. The game features multiple branching storylines and characters, allowing players to engage with the narrative at their own pace. While the core gameplay remains traditional, new mechanics like Blaze Arts add fresh depth to combat.

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Eurogamer

Fire Emblem: Fortune's Weave review - an essential for the Switch 2, and one of the best strategy RPGs ever made

Fire Emblem: Fortune's Weave is hailed as a pinnacle of the series, blending the storytelling of Three Houses with the combat of Engage, and is considered an essential title for the Nintendo Switch 2. Despite minor issues like a single save slot and diluted difficulty on normal, the game offers deep strategic combat, compelling characters, and multiple engaging story paths that can take over 200 hours to complete. The game's design is praised for its intricate maps, varied victory conditions, and the ability to customize difficulty, making it a standout strategy RPG.

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Checkpoint Gaming

Fire Emblem: Fortune’s Weave Review – It’s a long battle

Fire Emblem: Fortune's Weave offers a return to substance after Fire Emblem Engage, featuring a lengthy campaign set 100 years after Three Houses with four distinct storylines. While the tactical gameplay is familiar and refined, the game's extreme length, particularly a bloated Part 1, leads to uneven pacing and a sense of being overwhelmed, despite strong story and character development.

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IGN

Fire Emblem: Fortune's Weave Review

Fire Emblem: Fortune's Weave is an excellent title that successfully blends strategic combat, engaging time management mechanics, and compelling narratives. The game offers a rich and satisfying experience for players.

Shack News

Trails in the Sky 2nd Chapter review: The next one

The Legend of Heroes: Trails in the Sky Second Chapter is an excellent, iterative sequel that builds upon the strong foundation of its predecessor. While the storytelling remains a major highlight, the combat system, particularly its real-time elements and enemy HP pools, is criticized. The game is praised for its ambitious narrative and engaging characters, making it a worthwhile adventure for fans.

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XBOX

Diablo Discussion w/Devs: Diablo V, Season of Hell’s Legacy, and The Amazon | Official XBOX Podcast

Developers from Blizzard Entertainment discuss major Diablo announcements at BlizzCon, including Diablo V, Season 15 of Diablo IV, and the upcoming Amazon class. The team highlights the game's evolution, player reception, and the creative process behind new content and future installments.

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Gnome Stew

Where do I start with a Campaign?

This guide offers advice for new Game Masters on how to start building their own tabletop role-playing game campaigns. It emphasizes generating ideas, establishing conflict, developing antagonists, and planning for Session Zero. The article uses examples like 'The Airy Peaks' to illustrate concepts such as history/lore, starting locations, and antagonist motivations.

PC Gamer

No more Diablo 4 expansions are planned, but there's 'a lot of room' for more storytelling in the leadup…

Blizzard Entertainment has announced that Diablo 5 is planned for a 2029 release, set a century after Diablo 4. While no further expansions are planned for Diablo 4, the studio will continue to support the game with seasons and focus on telling the 'Story of Terror' leading into Diablo 5. Game director Brent Gibson stated that Diablo 4 will be supported for a long time, drawing parallels to the continued support for Diablo 2: Resurrected.

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Metro UK

Zero Company made an old Star Wars fan feel young again - Reader's Feature

A reader's feature praises Star Wars Zero Company for its surprisingly engaging storytelling, which reignited a childhood love for the franchise. The author found the narrative compelling, contrasting it with less impactful recent Star Wars media and games. The game's characters and voice acting are also highlighted as strengths.

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Games Industry

Marvel's Wolverine | Critical consensus

Marvel's Wolverine has received mixed reviews, with critics praising its characters and story but criticizing its dated gameplay mechanics and repetitive combat. While the game's combat is described as slick and bloody, it lacks depth and evolution, leading to monotony. The linear structure also drew criticism for limiting exploration compared to Insomniac's Spider-Man titles, though some found it effective for focusing on narrative.

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FZ.se

Recension – Marvel’s Wolverine - Arg, hårig och alldeles underbar

Insomniac Games' Marvel's Wolverine is a brutal, visually stunning, and highly entertaining action-adventure game for the PlayStation 5. The combat system is a standout, blending Arkham's control with Spider-Man's fluidity and adding a weighty, aggressive feel. While the narrative and motorcycle segments are weaker points, the game excels at making players feel like the iconic mutant, with impressive technical polish and even realistic beard physics.

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Massively Overpovered

WoW Factor: The well intentioned errors of World of Warcraft’s Ula’tek storyline

This analysis critiques the storytelling in World of Warcraft's patch 12.1: Curse of Ula'tek, focusing on the narrative surrounding the Amani Trolls. The author argues that the patch mishandles the Amani's history and attempts to create sympathy for unsympathetic characters, ultimately detracting from the nuance of Troll culture and the game's established lore. While praising the exploration of ancient history and the character Nek'zali, the piece finds the present-day melodrama and the downplaying of historical conflicts disappointing.

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Tech Radar

CD Projekt Red says Songs of the Past will 'complete' The Witcher 3 story with Dandelion at its center — 'This is part of The Wild Hunt, and it felt like a chapter was missing'

CD Projekt Red has stated that The Witcher 3: Wild Hunt's upcoming expansion, Songs of the Past, will complete the game's narrative by focusing on the character of Dandelion. Developers from Fool's Theory emphasized their desire to give Dandelion the spotlight he deserves, drawing from the original novels to tell a story that felt like a missing chapter of The Wild Hunt.

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PC Gamer

Thousand Hells is a 'tactical narrative' feast of infernal storytelling, but its defeats can feel brutal

Thousand Hells: The Underworld Heists offers a unique 'tactical narrative' experience with imaginative hellscapes and rich storytelling, reminiscent of developer A Sharp's previous works like King of Dragon Pass. However, the game's randomized challenges and trait-matching mechanics can lead to frustratingly frequent defeats, making some runs feel futile despite the engaging premise.

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The Box Hub

Tormentum II Review | TheXboxHub

Tormentum II is a visually stunning gothic point-and-click adventure game that draws heavy inspiration from H.R. Giger and Zdzisław Beksiński. Despite its dark aesthetic, the game features warm characters and surprisingly straightforward puzzles, making it accessible. The narrative offers significant choices that lead to divergent endings, though the writing can occasionally be verbose.

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Gaming Bolt

Onimusha: Way of the Sword’s Combat Is Doing A Lot of Heavy Lifting

Onimusha: Way of the Sword is a strong revival with excellent combat mechanics, but its surrounding elements like story and exploration fall short. While the game's combat, including Issen and parrying, is universally praised and contributes to memorable boss fights, the hub world and side quests lack variety and depth. Despite these shortcomings, the game is considered a worthy return for the series, with its core gameplay loop being its greatest strength.

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Gnome Stew

You Are What You Eat: A Non-TTRPG Reading List

This article recommends four non-RPG books that can inspire and improve tabletop roleplaying game campaigns. It details how "Dungeon Crawler Carl" teaches balancing humor and seriousness, "When We Were Real" explores existential themes, "The City of Brass" showcases complex romance, and "Make Me Better" provides insights into creating believable cult motivations.