Storytelling
Ongoing coverage on Storytelling.
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I didn't expect to miss Black Flag's original modern day story in the remake, but the series has lost some…
The removal of modern-day story segments in remakes like Assassin's Creed 4: Black Flag Resynced diminishes the overall narrative cohesion of the franchise. These sections were crucial for grounding the historical memories and connecting the overarching plotlines across different eras. The author argues that Ubisoft's de-emphasis on this aspect makes the series feel directionless for long-time fans.
Ace Combat 8: Wings of Theve Took “6, Maybe 7 Years” to Develop, Says Director
Ace Combat 8: Wings of Theve has been in development for six to seven years, according to brand director Kazutoki Kono. The game aims to be a culmination of the franchise's 30-year history, reintroducing lost mechanics and serving as a strong entry point for new players. It is set to launch on October 2nd for PlayStation 5, Xbox Series X/S, and PC.
Invincible VS devs discuss The Immortal, dream matches & the future of the story
Invincible VS developers Dave Hall and Bau Bautista discussed the game's future at EVO 2026, revealing plans for single-player content to engage less competitive players. They also touched on the process of creating lore-accurate dialogue for new character interactions, involving original show writers.
Final Fantasy 7 Revelation "payoff" will leave you "sobbing," Cloud actor guarantees, even "if you haven't cried in the first two yet"
Cody Christian, the voice actor for Cloud Strife in the Final Fantasy 7 remake series, guarantees that Final Fantasy 7 Revelation will be the most emotional installment yet, promising that players will be "sobbing" by the end. He describes the game as a significant "payoff" to nearly a decade of storytelling and a seven-year development journey.
Final Fantasy 7 Revelation’s Payoff Will Make Players Cry, Says Cloud Strife’s Voice Actor
Cody Christian, the voice actor for Cloud Strife, stated that Final Fantasy 7 Revelation will deliver an emotional payoff that will leave players sobbing. Director Naoki Hamaguchi echoed these sentiments, mentioning a specific scene related to Cloud's identity that consistently brings him to tears. The game, developed by Square Enix, is set to conclude the trilogy and is slated for release in Spring 2027 for PC, PlayStation 5, Xbox Series X/S, and Nintendo Switch.
Ontos Delayed to 2027 to Deliver Frictional’s “Most Ambitious Game to Date”
Frictional Games has delayed its upcoming title, Ontos, to 2027, citing the need to deliver on its most ambitious game to date in terms of size, scale, and narrative depth. Originally slated for release this year on Xbox Series X/S, PlayStation 5, and PC, the game is set on a former moon hotel where players control Aditi searching for her father. The delay aims to allow the studio to fully realize its vision for the ambitious project.
ACE COMBAT 8 Revisits the Full History of Strangereal in Latest Strangereal Evolution Trailer
Bandai Namco Entertainment has released a new trailer for ACE COMBAT 8: WINGS OF THE VE, titled 'Strangereal Evolution Episode 3'. The trailer chronicles the history of the Strangereal universe across the series, setting the stage for the upcoming game. ACE COMBAT 8: WINGS OF THE VE is scheduled for release on October 2, 2026, for PlayStation 5, Xbox Series X, and PC.
Cyberpunk: Edgerunners Was a Tearjerker, But One Writer Says It Almost Had 'Even Worse Endings'
Writer Bartosz Sztybor revealed that Cyberpunk: Edgerunners nearly had even more devastating endings than the one ultimately presented. The discussion centers on the narrative choices and their potential impact on the anime's conclusion.
PREVIEW: Dead As Disco
Dead As Disco offers infinite disco customization with the ability to add custom songs, but it lacks story content. The game features a memorable, sassy German skull character.
GTA 6 is following Red Dead Redemption 2's footsteps in how it breaks up the story, Rockstar teases
Rockstar Games has confirmed that Grand Theft Auto 6 will adopt a chapter-based story structure, similar to Red Dead Redemption 2. This approach means players will uncover new items and content as they progress through different stages of Jason and Lucia's narrative. The article also mentions the game's price point and the details of the Ultimate Edition.
Final Fantasy 7 Remake Trilogy Will Incorporate Settings and Stories From All Spin-Offs – Director
Final Fantasy 7 Remake series director Naoki Hamaguchi stated that the upcoming title, Final Fantasy 7 Revelation, will incorporate settings and characters from all previous spin-off titles, not just the original game. This approach aims to create a cohesive new Final Fantasy 7 experience that satisfies fans of the entire compilation. The game is slated for release in Spring 2027 on PC, PlayStation 5, Xbox Series X/S, and Nintendo Switch.
Dragon Ball Xenoverse 3 Invites You to Experience Age 1000 for Yourself | IGN Preview
Dragon Ball Xenoverse 3 producer Masayuki Hirano stated the game is built around three core pillars: story, new characters, and customization. Hirano highlighted that the game features a greater level of customization compared to previous titles, achieved through a different development approach.
Star Fox: Assault showed there's greater story potential beyond 64
Star Fox: Assault, released in 2005, is highlighted as an underappreciated chapter in the series that demonstrated significant storytelling potential beyond Star Fox 64. The game featured a more complex narrative involving the Aparoids, leading to greater character development and higher stakes for Fox and his team. Despite some gameplay flaws, particularly in its on-foot sections, the ambition of its story and blockbuster atmosphere are praised.
Final Fantasy 7 Revelation Director Says He Cries During a Certain Scene Every Time He Plays
Final Fantasy 7 Revelation director Naoki Hamaguchi revealed that a specific scene focusing on Cloud's identity and his connection to Zack and Aerith makes him cry every time he plays it, even after 40 playthroughs. He explained that 'Revelation' was chosen as the title to signify the end of the trilogy and the unveiling of all answers. The game is set for a simultaneous worldwide release in Spring 2027 on PC, PlayStation 5, Xbox Series X/S, and Nintendo Switch 2.
and Roger Review
The visual novel 'and Roger' by Tearyhand Studio and published by Kodansha is praised as a triumph of its genre, featuring a compelling story, dynamic audio-visual effects, and interactive gameplay. The review highlights its stunning hand-drawn art direction, exceptional sound design, and emotional narrative, recommending players experience it blind to fully appreciate its impact. The game is available on PC, Nintendo Switch, iOS, and Android, with a Switch 2 version also noted.
Final Fantasy 7 Revelation’s Title Was Picked Because it Answers Questions From Remake and Rebirth
Director Naoki Hamaguchi revealed that Final Fantasy 7 Revelation was chosen as the title for the third game in the trilogy because it will answer unresolved questions from Final Fantasy 7 Remake and Rebirth. The central theme of the game is 'Resolve,' focusing on the player characters' emotions and choices. The title itself, 'Revelation,' signifies the unveiling of all answers by the game's conclusion.
War of the Dragon: The Wheel of Time Interview With Dire Wolf
Dire Wolf Digital's President Scott Martins and Director of Design Andy Clautice discussed their new board game, War of the Dragon. They shared insights into its gameplay mechanics and how it integrates with the broader Wheel of Time narrative.
Naoki Hamaguchi explains why Final Fantasy 7 Revelation has that subtitle even if the game's central theme is "Resolve"
Game director Naoki Hamaguchi explained that the subtitle for the upcoming Final Fantasy 7 Remake: Revelation was chosen because it best depicts the game's goal of revealing unanswered questions, not because of the central theme of 'Resolve.' Hamaguchi also noted that only a small number of development team members knew the title prior to its official reveal at Summer Game Fest.
Ubisoft admits Assassin's Creed Shadows' story didn't land "as we hoped," so its final update…
Ubisoft has released a new story update for Assassin's Creed Shadows, titled Black Tides, which serves as the 'real ending' to Naoe and Yasuke's story. The company acknowledges community feedback that some story elements, particularly the ending, did not resonate as hoped, and this update aims to provide a more satisfying conclusion. Black Tides also includes narrative connections to the upcoming Assassin's Creed Black Flag Resynced.
Ace Combat 8: Wings of Theve Mixes Anime and Aviation to Deliver a Stunning Action-Adventure
Ace Combat 8: Wings of Theve is set to launch on October 2, 2026, for Xbox Series X|S, with a Deluxe Edition offering early access on September 28. The game introduces a first-person narrative perspective for more personal storytelling, blending cinematic elements with high-stakes aerial combat. It features impressive visuals, refined arcade-style flight controls with standard and expert options, and the series' largest online mode to date.