Voice Acting
Ongoing coverage on Voice Acting.
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"We Can All Exist At The Same Time" - Zelda Voice Actor Rejects The Need To Pass The Torch
Voice actor Patricia Summersett, who has voiced Princess Zelda in multiple games, believes that all versions of the character can coexist rather than needing a "passing of the torch." She expressed gratitude for her opportunities and highlighted the community's acceptance of different interpretations of Zelda. The article also briefly touches on the 40th anniversary of The Legend of Zelda series and potential future developments.
En del AI-repliker i Arc Raiders har spelats in på nytt – av människor
Embark Studios has re-recorded some AI-generated voice lines in Arc Raiders with human actors, according to CEO Patrik Söderlund. He stated that while AI is a useful tool for testing dialogue, there is a noticeable quality difference compared to professional voice actors. The company is also licensing some actor voices for less critical in-game sounds.
En del AI-repliker Arc Raiders har spelats in på nytt – av människor
Embark Studios has re-recorded some AI-generated voice lines in Arc Raiders with human actors, according to CEO Patrik Söderlund. While AI is still used as a tool for testing dialogue, the company found a noticeable quality difference and opted for real actors for more important lines. Actors are compensated for their time and voice licensing.
Arc Raiders replaced some of its AI-generated voice lines with professional actors
Embark Studios has replaced some AI-generated voice lines in Arc Raiders with those from professional actors following player criticism. CEO Patrick Söderlund acknowledged a quality difference and stated that while not all AI lines will be replaced, the studio will continue to use human voice actors for updates.
Arc Raiders CEO says studio has "re-recorded" AI lines: "A real professional actor is better than AI; that's just how it is"
Embark Studios, the developer of Arc Raiders, has re-recorded some AI-generated voice lines with professional actors, acknowledging a quality difference. CEO Patrick Söderlund stated that while AI is used as a production tool for testing and increasing scope in less critical areas, human actors are preferred for essential immersion. The studio also addressed a recent Discord integration issue where private messages were stored locally.
Embark CEO says 'a real professional actor is better than AI' after the studio re-records some Arc Raiders…
Embark CEO Patrick Söderlund stated that professional actors are superior to AI voices, leading the studio to re-record some lines in Arc Raiders post-launch. While the use of AI for voice work is being reduced, Embark will continue to utilize AI for its time-saving benefits in development.
Arc Raiders Replaces AI Voices With Real Actors
Embark Studios is replacing the AI-generated voice lines in their upcoming game Arc Raiders with performances from real human actors. This decision comes after significant community feedback regarding the use of artificial intelligence for character dialogue.
Arc Raiders Replaces AI Voices With Real Actors
Embark Studios is replacing AI-generated voices with real actors in Arc Raiders following the discovery of a security flaw. The bug could have exposed private Discord messages and friend list information. The studio is conducting an audit into the issue.
Arc Raiders has been cutting back its AI voices: "A real professional actor is better than AI, that's just how it is."
Embark Studios CEO Patrick Söderlund stated that the development team has reduced its use of AI voices in the game Arc Raiders. He emphasized that professional actors provide superior quality compared to AI-generated voices.
Interview: Patricia Summersett on voicing Princess Zelda for nearly a decade
Patricia Summersett, the voice of Princess Zelda, reflects on her nearly decade-long tenure with the character, particularly her work on The Legend of Zelda: Breath of the Wild. She discusses the game's significance as a launch title for the Nintendo Switch and its innovative open-world design, which included introducing voice acting to a mainline Zelda title.
AI Yi-Yi!
Embark Studios CEO Patrick Söderlund confirmed that some AI-generated voice lines in the upcoming game Arc Raiders were re-recorded by human actors post-launch. This decision addresses concerns about the use of AI in game development and its impact on voice talent.
Embark CEO Says 'Some' Arc Raiders AI Voice Lines Were Re-Recorded by Humans Post-Launch: 'There Is a Quality Difference' - IGN
Embark Studios CEO Patrick Söderlund confirmed that some AI-generated voice lines in Arc Raiders have been replaced with human performances post-launch due to a noticeable quality difference. While AI is used as a production tool for testing, Söderlund emphasized that the studio does not aim to replace human actors and that many voice lines were originally recorded by humans who have been compensated.
SAG-AFTRA issues "do not work" orders against Mega Man: Dual Override
SAG-AFTRA has issued a "do not work" order against Capcom's upcoming game, Mega Man: Dual Override, after voice actor Ben Diskin stated he would not return to the role without union contract protections. Diskin cited concerns over AI usage and Capcom's refusal to unionize the project, despite SAG-AFTRA's recent tentative agreement following an 11-month strike. This action advises union members against providing any services for the production, which is slated for a 2027 release.
Arc Raiders Now Has Fewer AI Voices, As Dev Re-Recorded Lines Amid Controversy
Embark Studios head Patrick Söderlund has confirmed that Arc Raiders now features fewer AI-generated voice lines after some were re-recorded with human actors following controversy. While the studio still uses AI for select purposes and as a production tool, Söderlund stated that professional actors provide a higher quality of performance.
Mega Man: Dual Override Is Hit By Actors' Union "Do Not Work" Order
SAG-AFTRA has issued a "Do Not Work" order against Capcom's upcoming game, Mega Man: Dual Override, due to the company failing to engage with the union for voice actor protections. Voice actor Ben Diskin revealed Capcom asked him to work without union protections, citing concerns about AI usage. This action follows a previous strike by video game actors over similar issues.
Danganronpa 2×2 English Voice Cast Features Plenty of Familiar Faces
Spike Chunsoft has revealed the English voice cast for Danganronpa 2×2, reuniting the entire original cast from Danganronpa 2: Goodbye Despair. The announcement includes voice actors for key characters like Monokuma, Hajime Hinata, and Nagito Komaeda. The original game was released on PlayStation Portable in 2012 and later on PlayStation Vita in 2014.
SAG-AFTRA issues a Do Not Work Order against Capcom for "failing to initiate the signatory process"
SAG-AFTRA has issued a "Do Not Work Order" against Capcom's upcoming game Mega Man: Dual Override, citing the company's failure to initiate the signatory process. This prevents voice actor Ben Diskin from reprising his role as Mega Man due to concerns over union contract protections and the potential use of AI. The union has been in negotiations with game publishers regarding AI and labor rights.
Resident Evil Requiem Grace actor might be even more scared playing Capcom's horror game than her character is…
Angela Sant'Albano, the voice and motion capture actor for Grace Ashcroft in Capcom's Resident Evil Requiem, experienced significant fright while playing the horror game for the first time. She shared a video of her jumpy reactions during a 15-minute session, highlighting the game's intense atmosphere. Even Resident Evil 2 director Hideki Kamiya has previously called for a 'non-scary' mode for the title.
'I Need a Union Contract to Feel Safe': Broken Hearted Mega Man Voice Actor Won't Star in New PS5, PS4 Game
Voice actor Ben Diskin, who voiced Mega Man in Mega Man 11, will not reprise his role in the upcoming Mega Man: Dual Override due to Capcom's refusal to provide a union contract with AI protections. Diskin stated his decision is not about money but about feeling safe in an industry facing layoffs and uncertainty. Other voice actors, like Steve Blum, have voiced support for Diskin's stance.
Mega Man: Dual Override Has Been Hit With A Do Not Work Order
SAG-AFTRA has issued a "Do Not Work Order" against Capcom's upcoming game, Mega Man: Dual Override, due to the publisher's failure to engage with the union. Voice actor Ben Diskin cited concerns over AI protections and the lack of union contract enforcement as reasons for his departure from the role of Mega Man. The game is slated for release on multiple platforms including PlayStation 5, Xbox Series, Nintendo Switch, and PC.