Weapon Mechanics
Ongoing coverage on Weapon Mechanics.
Latest coverage
Gears of War: E-Day Features Simulated Ballistics and Travel Time, Mid-Aim Shoulder Swapping
Gears of War: E-Day will feature simulated ballistics with travel time for all weapons, enhancing realism and gameplay. The game will also introduce mid-aim shoulder swapping and round-by-round Active Reloads for specific weapons. The title is set to release on October 6th for Xbox Series X/S and PC, with a multiplayer beta beginning August 6th.
Black Ops 7's new gun has homing rounds that literally target enemies for you
Call of Duty: Black Ops 7's Season 4 update, launching June 4, introduces the Grimhawk, a special rifle firing low-velocity homing rounds that target enemies. This new weapon, available later in the season via a weekly challenge, is designed to assist players in locating and engaging opponents, particularly in objective-based modes.
Modern Warfare 4 is sending us to North Korea, but its new bullet tech is perhaps its best bit
Infinity Ward has announced that Call of Duty: Modern Warfare 4 will be released on October 23, 2026, for PC, PlayStation 5, and Xbox Series X, with a Nintendo Switch version also planned. The game will feature a campaign set in the Korean Peninsula and introduces new weapon mechanics, including a revamped bullet bloom system called Ballistic Authority, aimed at improving player feel in multiplayer.
Weapons will break faster in Arc Raiders as the devs push PvP in a huge update that aims to fix the 'chronic state…
Arc Raiders has received a significant update called Riven Tides, which drastically alters weapon durability mechanics to encourage more player versus player combat and reduce weapon hoarding. Weapon durability will now decrease faster per shot, with higher-tier weapons having more longevity. Upgrading weapons will also partially repair their durability, and durability loss upon being knocked out has been reduced.