1666: Amsterdam Developer Reverses AI Use After Backlash
Developer Panache Digital Games has announced it will cease using AI tools in 1666: Amsterdam. This decision follows player criticism after AI was initially employed during conception and pre-production. The game has now launched into PC early access with a mixed reception.
Coverage across 3 outlets
1666: Amsterdam's developer says it 'won't be using AI anymore', and the tech was only used 'in conception and pre-production'—arguably the most creative phase of the entire process
Patrice Désilets' studio Panache Digital Games has stated it will no longer use artificial intelligence in the development of 1666: Amsterdam, after initial use in conception and pre-production. The game has launched into early access with a 'Mixed' Steam rating, with players divided on its experience.
After AI backlash, Assassin's Creed creator says 1666: Amsterdam "won't be using any AI anymore" and only used it "in conception and pre-production"
Patrice Désilets, the creator of Assassin's Creed, has clarified that his new game 1666: Amsterdam will no longer use AI after initial backlash. While AI was used in conception and pre-production, Désilets stated it has been entirely removed from the project. The game is now available in Early Access on PC.
"We live in a world full of AI, let's be honest with ourselves" - 1666: Amsterdam developer still using AI tools despite recent controversy
Canadian developer Panache Digital, co-founded by Patrice Désilets, is still using AI tools in the development of its action game 1666: Amsterdam, though less frequently. Following controversy over AI-generated assets in a playable prologue, Désilets stated that AI will not be present in the final product, but acknowledged its ongoing use as a development tool. The game is set to launch into PC early access on August 25th for $30.