Bethesda Hit by Layoffs, Union Criticizes Microsoft
Dozens of programmers, artists, designers, and testers have been laid off across Bethesda studios. Employees not working on major franchises like Elder Scrolls or Fallout appear most affected. Unions are condemning the cuts and advocating for affected workers.
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- Fallout 5, The Elder Scrolls 6, Blade, and More: As Xbox Layoffs Hit Hard, What's Going on at Bethesda?Bethesda Game Studios, id Software, and ZeniMax Online Studios were affected by recent Xbox layoffs. The cuts impact development teams working on titles such as Fallout 5, The Elder Scrolls 6, and Blade.
- Bethesda's last Skyrim concept artist has been laid off after "almost 18 years of dedication to The Elder Scrolls, Fallout, and Starfield" amid Xbox cuts: "It has been my honor"Ray Lederer, the last concept artist from the original Skyrim team at Bethesda Softworks, has been laid off after nearly 18 years. His tenure included work on The Elder Scrolls, Fallout, and Starfield. This layoff is part of broader restructuring and cuts within Xbox's gaming division.
- Microsoft lays off Bethesda vet behind Todd Howard's "crazy" Fallout 4 idea, "too many Skyrim weapons to count," the Dwemer, and Mudcrabs – and he may leave games altogetherMicrosoft's ongoing layoffs have impacted Bethesda, with veteran artist Dane Olds, responsible for significant art assets in games like Skyrim, Fallout 4, and Starfield, being let go. Olds, who has been with Bethesda for nearly 20 years, is considering leaving the game industry. This follows other layoffs at the studio, raising concerns about the development of The Elder Scrolls 6.
- Xbox just laid off a core Bethesda artist who worked on Skyrim, Oblivion, Morrowind, Fallout 3, and Fallout 4 –…Microsoft's recent wave of layoffs has impacted Bethesda, with lead character artist Christiane Meister, a 27-year veteran who worked on major titles like Skyrim, Oblivion, Morrowind, Fallout 3, and Fallout 4, being let go. This move highlights significant cuts within Microsoft's gaming division, affecting core talent behind beloved franchises.
- Fallout and Elder Scrolls union says Bethesda layoffs didn't hurt Microsoft's "14 layers of management" – "We lost dozens of programmers, artists, designers and testers"Microsoft's recent layoffs significantly impacted Bethesda Game Studios, ZeniMax Online, Obsidian Entertainment, and id Software, affecting dozens of programmers, artists, designers, and testers, not just management. The Bethesda Game Studios Union expressed outrage, calling the cuts a "stressful annual routine" and urging fans to voice concerns through Microsoft's feedback portal to prevent future layoffs and studio closures.
- 'Used, abused, and discarded:' CWA Canada slams Microsoft over handling of Bethesda layoffsCWA Canada has criticized Microsoft and Bethesda Game Studios over recent layoffs affecting unionized employees at Bethesda Game Studios Montreal. Union president Carmel Smyth stated that around a dozen employees, some with up to a decade of service, were informed of their termination via a brief video call. The union plans to pursue bargaining for severance, internal placement, and recall rights for affected workers.
- Bethesda Hit Hard by Layoffs, Studio Head Says “We Need to Change Course” – RumorBethesda has reportedly experienced significant layoffs, with studio head Jill Braff stating the company needs to "change course" to ensure a more stable foundation and sustainable growth. This shift involves focusing on its strongest franchises, The Elder Scrolls and Fallout, potentially impacting development on other titles. The move comes amid broader industry layoffs and aims to reposition Bethesda for future success.
- Anyone Not Working on The Elder Scrolls or Fallout at Bethesda is Being Laid Off – RumorReports suggest that ZeniMax Media, including studios like Bethesda Game Studios and id Software, is undergoing significant layoffs, with employees not working on The Elder Scrolls or Fallout projects being particularly affected. This comes amid broader Xbox restructuring and potential studio closures for titles like Hellblade and South of Midnight, as executives cite revenue losses and rising hardware costs.