Control Resonant Shifts to Melee Combat with Dylan Faden
Remedy Entertainment's Control Resonant stars Dylan Faden in a melee-focused action RPG set in Manhattan. The sequel introduces a shapeshifting weapon and new Resonance abilities. It launches September 24th with expanded open-world exploration.
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There's Some inFAMOUS: Second Son in Control Resonant, Says Remedy
Remedy Entertainment has revealed that inFAMOUS: Second Son was an inspiration for their upcoming game, Control Resonant. The sequel will feature fast-paced combat with a focus on melee, abilities, and finishers, drawing parallels to games like Devil May Cry and Bayonetta.
Control Resonant: Getting to Grips With Remedy’s First-Ever Melee Action Game
Control Resonant, a sequel to Remedy Entertainment's Control, shifts focus to melee action-RPG combat with extensive build customization. Players control Dylan Faden, Jesse Faden's brother, as he battles the Hiss and other threats in a warped Manhattan. The game is set to release on Xbox Series X|S in 2026.
Control Resonant First-Look Preview – This Is No Soulslike. It’s Faster - IGN
Control Resonant, the sequel to Control, will feature Dylan Faden as the protagonist and introduce a new transforming hammer weapon called the Aberrant, shifting combat to a closer, faster-paced style. Remedy describes it as a push-forward, action-driven game, not a Soulslike, with RPG elements like Talents and build customization. The game will feature a visually distinct Manhattan and a new dialogue system, aiming for a solid 60fps on all platforms.