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Diablo 5 will 'take a somewhat different approach' to Diablo 4's monster level scaling so your character feels noticeably stronger as you progress

Diablo 5 will adopt a different approach to monster level scaling compared to Diablo 4, aiming to make players feel more powerful as they progress. Director Joe Shely acknowledged that the current system can hinder the core power fantasy of action RPGs. Blizzard is considering changes to better capture the classic Diablo experience, with regular development updates planned for next year.

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