God of War Laufey Director Says Phranque and Rue Are Important for Story and Gameplay
Director Ariel Lawrence discussed the inclusion of characters Phranque and Rue in God of War Laufey, stating they are crucial for both story and gameplay mechanics like combat, traversal, and puzzles. Lawrence revealed that Phranque, a cosmic jelly cube, was an early concept by Cory Barlog and a significant element for the Santa Monica Studio team. The game is in development exclusively for PlayStation 5, with rumors suggesting a release sooner rather than later.
Gaming Bolt
- Entities
- Ariel Lawrence
- Sony
- God of War Laufey
- Santa Monica Studio
- Narrative Design
- PlayStation 5
- Game Design
- Cory Barlog
Original source
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