God of War Laufey Star Unbothered by Trolls, Game Promises New Combat
Actress Deborah Ann Woll remains unfazed by online criticism of God of War Laufey, confident in the game's quality. The upcoming title will feature Faye as the protagonist, blending classic and modern combat styles. Developers are also exploring narrative possibilities beyond Kratos, with potential for returning gods and new mythological threats.
Coverage across 10 outlets
"I feel totally unbothered" - Deborah Ann Woll doesn't care about the trolls taking shots at God Of War Laufey
Actress Deborah Ann Woll remains unbothered by negative online criticism directed at the upcoming game God of War Laufey and her portrayal of the character. Despite some misogynistic comments focusing on her appearance and the in-game model, Woll stated she is not offended because she knows the game is great. The article also briefly mentions the game's potential 2027 release and the upcoming God of War TV series.
God Of War Laufey Star Doesn’t Care What The Trolls Think: “I Just Know It’s Great”
Actress Deborah Ann Woll, who voices and provides the likeness for Faye in the upcoming God of War Laufey, is unfazed by online criticism of the protagonist choice. She stated that the game is a story about parenthood and regret, and that she knows the game is great despite differing opinions. God of War Laufey is set to release on PlayStation 5, potentially in 2027.
God of War Laufey proves women are still gaining ground in gaming, and I'm thrilled Kratos is sitting this one out
The upcoming God of War game, God of War Laufey, will feature Kratos' late wife, Laufey, as the protagonist, a significant shift that challenges traditional gender roles in gaming. Despite some backlash, the article argues that featuring female leads like Laufey, Ellie, and Lara Croft is a positive and growing trend in the industry, with players increasingly embracing diverse stories.
God of War Laufey Feels Too Similar to Kratos’ Norse Saga
The article discusses the narrative direction of God of War Laufey, suggesting that while shifting focus to Faye is interesting, the game risks feeling too similar to Kratos' previous Norse saga. It highlights a need for stronger narrative differentiation to establish its own unique identity.
God of War Laufey Director Says Fusion of “Old and New” Combat Systems is Possible Because of Faye
Santa Monica Studio director Ariel Lawrence discussed the potential for God of War Laufey to fuse the classic pick-up-and-play combat of the original trilogy with the more grounded, visceral style of God of War (2018) and Ragnarok. The new protagonist, Faye, is seen as the ideal character to embody this blend of old and new combat systems. The game is allegedly launching in the first half of 2027 exclusively for PlayStation 5.
Creator Inisists Laufey Will not Backseat Kratos in GoW
Santa Monica Studio's upcoming game, God of War: Laufey, will focus on the Frost giantess Laufey the Just, rather than Kratos. This shift has caused some fan controversy, but Cory Barlog, former director, assured fans that Kratos will still be featured in future God of War titles. The new game is being helmed by Ariel Lawrence, who has experience with the franchise's Greek saga.
God of War Laufey Director Says Phranque and Rue Are Important for Story and Gameplay
Director Ariel Lawrence discussed the inclusion of characters Phranque and Rue in God of War Laufey, stating they are crucial for both story and gameplay mechanics like combat, traversal, and puzzles. Lawrence revealed that Phranque, a cosmic jelly cube, was an early concept by Cory Barlog and a significant element for the Santa Monica Studio team. The game is in development exclusively for PlayStation 5, with rumors suggesting a release sooner rather than later.
These brilliant God Of War Laufey memes totally sold me on the game
This article discusses how memes related to the character Laufey from God of War effectively generated interest and positive sentiment towards the game. The author found these memes compelling enough to significantly influence their perception and desire to play the game.
God Of War Laufey May Feature Gods Who Were Killed In The Previous Games
God of War Laufey director Ariel Lawrence hinted that gods previously killed by Kratos in the original trilogy might return in the upcoming title. The game will explore the 'Everywhen,' a realm for all magic and magical creatures. While Ares' potential return is discussed, new villains like the Mongolian and Egyptian gods of war, Begtse and Sekhmet, were shown in debut footage. The game is set for release on PlayStation 5.
As God of War Laufey puts Kratos to one side, its director hopes "we can keep telling stories about everybody going…
God of War Laufey director Ariel Lawrence hopes the series can continue to tell stories about characters beyond Kratos, including Faye. While Kratos will always be central, Lawrence believes other characters are deep enough to carry their own games. The potential for Faye's story to run parallel to Kratos's Norse saga opens up possibilities for future narratives within the God of War universe.
God Of War Laufey’s Combat Was Inspired By The Original Greek Trilogy
God of War Laufey director Ariel Lawrence revealed that Faye's combat style in the upcoming game was inspired by Kratos's more acrobatic fighting from the original Greek trilogy. While Kratos will feature in future stories, Faye takes the lead in this installment, accompanied by new characters. The game is set for release on PlayStation 5, though a specific date has not yet been announced.
God of War Laufey director says Marvel humor won't infect the series through the big, silly cube: "He's…
Ariel Lawrence, director for the upcoming God of War Laufey, addressed concerns that the new companion character Phranque might introduce unwelcome humor akin to Marvel films. Lawrence clarified that Phranque's earnestness is integral to his character and that his role is to help Faye understand the world's current state, not to be a comedic relief. The developers aim to treat Phranque as a serious companion, similar to how levity was handled with characters like the Huldra brothers in previous God of War titles.
God of War Laufey is "every bit as God of War as all of the things that we've done," director Ariel Lawrence says: "I hope to win over the skeptics in the future"
Director Ariel Lawrence states that God of War Laufey, which stars Faye, is as much a God of War game as previous entries, focusing on intimate stories within an epic mythological world. While the game can be enjoyed standalone, playing God of War (2018) and God of War Ragnarök is recommended for full appreciation of the narrative and world.
Sony's Cory Barlog compares God of War Laufey's gods to billionaires: "They're all a**holes"
Sony Santa Monica's head of creative, Cory Barlog, described the gods in the upcoming game God of War Laufey as "assholes," comparing them to billionaires who are prone to conflict. He suggests that the game's setting, the Everywhen, is an afterlife filled with bitter deities. While God of War Laufey can be played standalone, playing the previous God of War titles is recommended for a fuller appreciation of the world.
Why God Of War Laufey having a female hero means so much to me
The article discusses the mixed reactions to God of War Laufey featuring a new female protagonist, Faye. The author argues that this change is a positive step for representation in gaming, highlighting Faye's established strength in the lore and the industry's progress towards more diverse characters. Despite some backlash, the author expresses excitement for the game and its potential.
Domino's Pizza Wades Into God of War Laufey No Kratos Discourse, Sparks Spicy Replies
Domino's Pizza has entered the online discussion surrounding the reveal of 'God of War Laufey,' a game that has generated significant debate. The pizza chain's involvement has led to a flurry of responses from internet users.
There's more to God of War Laufey's cube than your small brain can possibly understand: This is the best…
A theory suggests that the cube character, Phranque, in God of War Laufey is a manifestation of Metatron's Cube from sacred geometry. This cube is believed to represent the patterns of creation and can be used for healing and spiritual progression, potentially aiding Laufey in the chaotic afterlife realm of Everywhen. The article speculates on Phranque's role as a protector and companion.
God Of War Devs Explain Laufey’s Place In The Franchise
Santa Monica Studio developers have explained the narrative placement of God of War Laufey, a spin-off focusing on Kratos' late wife, Faye. The game's events are set to unfold shortly after Faye's death in the 2018 God of War, with Faye's story potentially running concurrently. The developers also confirmed that more Kratos stories are planned, alongside a remake of the original trilogy and a live-action TV series.
God of War Laufey star Deborah Ann Woll says "Kratos gameplay is so fantastic because he's such a heavy hitter," but new protagonist Faye is "just as strong and just as good a warrior"
Deborah Ann Woll, voice of Faye in the upcoming God of War Laufey, compares the new protagonist's agile combat style to Kratos's heavy-hitting approach. Director Ariel Lawrence explains that Faye's gameplay draws inspiration from both the Greek and Norse eras of the series, aiming for a unique yet familiar Santa Monica Studio feel. While not years away, a PC release for God of War Laufey is not expected.
God of War Laufey Is Taking the Sort of Risk More PlayStation Series Need To Take
The article argues that PlayStation Studios should take more risks, citing the decision to shift perspective away from a beloved protagonist in God of War Laufey as a bold move. This change in gameplay and narrative focus is presented as a model for other PlayStation titles.