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Fired Rockstar Workers Urge Fans Not to Boycott GTA 6

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SummarySYNTHESIZED

Former Rockstar employees are asking fans to refrain from boycotting Grand Theft Auto 6. Instead, they suggest purchasing solidarity T-shirts to fund their legal battle against the company. This comes amid discussions among players about potentially boycotting the game for being digital-only.

Coverage across 4 outlets

4 articles
Eurogamer

Don't boycott Grand Theft Auto 6, say workers fired by Rockstar - buy a T-shirt to help fund the legal battle instead

Workers fired by Rockstar Games have requested that fans do not boycott Grand Theft Auto 6, but instead support their ongoing legal battle against the company through T-shirt sales. The Independent Workers Union of Great Britain is representing the 31 former employees who were dismissed for alleged gross misconduct. Take-Two Interactive's CEO, Strauss Zelnick, has expressed no concern about the legal dispute impacting Grand Theft Auto 6 sales.

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IGN

Do Not Boycott GTA 6, Fired Rockstar Workers Tell Fans: 'There’s a Better Way to Support Us and Hold Rockstar to Account'

Former Rockstar Games employees involved in a legal dispute have urged fans not to boycott Grand Theft Auto 6. They suggest that there are more effective ways to support them and hold Rockstar accountable for their actions.

Gaming Bolt

Fired Rockstar Workers Ask Fans Not to Boycott Grand Theft Auto 6

Former Rockstar Games employees have released a video asking fans not to boycott Grand Theft Auto 6, but instead to support their legal battle against the company for alleged union-busting. The workers, who were fired in 2025, are selling solidarity T-shirts to fund their fight for justice and fair treatment, with the Independent Workers’ Union of Great Britain advocating for union recognition at the studio.

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Metro UK

Games Inbox: Will you boycott GTA 6 for being digital-only?

Readers discuss the implications of Grand Theft Auto 6 being digital-only at launch, with some considering a boycott to protest the lack of physical copies and high price. The discussion also touches on the evolution of game remakes, the enduring appeal of classic franchises like Star Fox and Sonic, and the anniversary of Quake.

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