feed.gg
Story cluster2 sources · last update

Thief Designer: Graphics Fidelity Peaked With Alan Wake

Unique sources
2
outlets covering
Articles
2
clustered
Updated
18 days ago
Sentiment
Neutral
across coverage
SummarySYNTHESIZED

Original Thief designer Randy Smith Evergreen argues photorealism in games reached its zenith with 2010's Alan Wake. He believes further graphical advancements are unnecessary and a costly waste of resources. Evergreen suggests the focus should shift from chasing higher fidelity to other aspects of game design.

Coverage across 2 outlets

2 articles