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id Software Issues Statement Following Xbox Layoffs, Says It's Back to the Size It Was When It Made 2016's Doom

id Software has released a statement addressing recent layoffs at Xbox, confirming that the studio has returned to its approximate size during the development of the 2016 game Doom. The statement follows news of significant staff reductions at the first-person shooter developer.

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id Software Confirms Layoffs Return Studio to Doom 2016 Size

id Software has confirmed significant layoffs, stating the studio is now comparable in size to its team during the development of Doom (2016). Despite the reductions, the company asserts it retains the necessary staff for future game and technology development. Co-founder John Carmack expressed sadness, noting his previous optimism about Microsoft's stewardship of the brand is not aging well.

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