Krafton Reports Record Revenue Fueled by PUBG and Subnautica
Krafton achieved record revenue in both Q1 and Q2, significantly boosted by the PUBG franchise. Subnautica 2's early access success also contributed to the company's strong financial performance. Krafton plans to expand its IP with five new titles by 2027.
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Subnautica 2 and PUBG bolster Krafton's Q2 revenue
Krafton reported record second-quarter revenue of ₩1.29 trillion ($889.1 million), a 94.9 percent increase, driven by the success of Subnautica 2 and the PUBG franchise. The company also saw operating profit rise 67 percent to ₩410.9 billion ($283.1 million).
Subnautica and PUBG franchises drive Krafton Q2 revenue up 94.9% to $889.1m
Krafton reported a record second quarter with revenue up 94.9% to $889.1 million and operating profit up 67% to $283.1 million, driven by the success of Unknown Worlds' Subnautica 2 and the PUBG franchise. Subnautica 2 surpassed five million units sold in Early Access, while PUBG revenue increased 25% year-over-year. Krafton plans to announce five new titles by 2027, including new projects based on the PUBG IP.
Krafton Q1 revenue up 56.9% to $931m, driven by mobile content
Krafton reported record first-quarter results with revenue up 56.9% to $931 million, driven primarily by its mobile segment and the PUBG franchise. The company also reaffirmed its AI-first strategy, emphasizing its use of artificial intelligence for game development and enhanced player experiences.
Business and Finance
Krafton reported record-breaking quarterly revenue exceeding $927 million, driven by the PUBG franchise, with a 32% surge in operating profit. Meanwhile, OpenAI reportedly missed internal targets for active users, contributing to a market slump.