Monster Hunter Wilds Expansion Adjusts Difficulty for Skilled Players
The director of Monster Hunter Wilds: Ascendance acknowledges players have become more skilled than anticipated. Capcom is now re-evaluating endgame difficulty standards for the expansion. The goal is to provide a satisfying challenge for both new and veteran hunters.
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Monster Hunter Wilds: Ascendance Director Promises Balance of Story and Endgame Challenges
Monster Hunter Wilds: Ascendance director Takuro Hiraoka discussed the challenges of balancing game difficulty for both new and veteran players. The expansion aims to satisfy those seeking story progression while also offering robust endgame challenges for the hardcore audience. Capcom is working to ensure a satisfying experience for all player types.
'Players got better than we expected': Monster Hunter Wilds DLC director says Capcom is retuning its difficulty standards for the expansion's endgame
Monster Hunter Wilds: Ascendance director Takuro Hiraoka stated that Capcom is re-evaluating its difficulty standards for the upcoming expansion's endgame. He explained that the base game's difficulty was intentionally set lower to avoid alienating new players, but the player base proved more skilled than anticipated. The team aims to balance the expansion to satisfy both new and veteran players seeking challenging endgame content.