Capcom has heard feedback that Onimusha is too easy, says it's 'confident fans will be satisfied with…
Capcom is confident that fans will be satisfied with the difficulty of Onimusha: Way of the Sword upon its September 24 release. Game director Satoru Nihei addressed concerns that early demos were too easy, explaining that the full game will feature gradual ability progression for the player character and scaled enemy difficulty. The game will launch with two modes: Story and Action.
PC Gamer
- Entities
- Game Difficulty
- FromSoftware
- Onimusha: Way of the Sword
- PlayStation 5
- Musashi Miyamoto
- PC
- Action RPG
- Satoru Nihei
- Capcom
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