Satoru Nihei
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Onimusha: Way of the Sword’s Combat Feedback Was Inspired by Super Mario Odyssey, Says Director
Onimusha: Way of the Sword director Satoru Nihei revealed that Super Mario Odyssey's accessible yet dynamic action gameplay inspired the combat feedback in the new Onimusha title. Producer Akihito Kadowaki cited the Gundam series, particularly Gundam Versus, for its character design influence. The game achieved over one million sales on launch day, pushing the franchise past 10 million total sales.
Den otippade inspirationen bakom Onimusha: Way of the Sword
Capcom directors Satoru Nihei and Akihito Kadowaki discuss the inspirations behind Onimusha: Way of the Sword, including its combat mechanics and the influence of games like Super Mario Odyssey and Gundam Versus. They also touch upon Capcom's consistent quality and how the team adapted to working during the pandemic.
Onimusha: Way of the Sword Could Make Linear Exploration Exciting Again
Onimusha: Way of the Sword aims to revitalize linear action-adventure gameplay by blending focused combat and puzzle-solving with optional exploration in its open-town sections. Director Satoru Nihei emphasizes skill-based mechanics like parrying and Issen, contrasting it with Souls-like difficulty. The game is set to launch on September 4th for Xbox Series X/S, PS5, PC, and Nintendo Switch.
Capcom talks Onimusha: Way of the Sword for Nintendo Switch 2, says you may not feel a difference compared to PS5
Capcom developers Akihito Kadowaki and Satoru Nihei discussed the upcoming Nintendo Switch 2 version of Onimusha: Way of the Sword, stating it will be comparable to the PlayStation 5 version despite a 30 FPS target compared to higher frame rates on other platforms. They emphasized that the core gameplay experience remains enjoyable, especially with the convenience of handheld play.
Onimusha: Way of the Sword Features Wide-Linear Areas That Encourages Exploration
Onimusha: Way of the Sword will feature wide-linear areas that encourage exploration, including side quests and hidden bosses, according to director Satoru Nihei. The upcoming title, blending familiar elements with new creative flourishes, is set to launch on September 4th for PC, Xbox Series X, PlayStation 5, and Nintendo Switch.
Onimusha: Way of the Sword’s Enemies Borrow Elements From Previous Games and “Remixes” Them
Onimusha: Way of the Sword director Satoru Nihei explains that while the game lacks direct narrative connections to previous titles to appeal to newcomers, its enemies are inspired by and "remixed" from older games. These new enemies incorporate elements from classic foes like Reynaldo Genma and Bazuu, offering a familiar yet fresh challenge for long-time fans. The game is set to release on September 4th for Xbox Series X/S, Nintendo Switch, PlayStation 5, and PC.
Onimusha: Way of the Sword Trailer Reveals New Genma Boss Dohatsu-ten
Capcom has revealed new footage for Onimusha: Way of the Sword, showcasing the new Genma boss, Dohatsu-ten, a winged warrior designed to challenge Miyamoto Musashi with fast-paced combat. A free demo is available now, and pre-orders include bonus in-game items. The game is set to launch in September for PlayStation 5, Nintendo Switch, Xbox Series X|S, and PC.
Onimusha: Way of the Sword Reaffirmed for September 25th, New Sword-Wielding Genma Revealed
Capcom has reaffirmed that Onimusha: Way of the Sword will launch on September 25th for Xbox Series X/S, PlayStation 5, PC, and Nintendo Switch. Director Satoru Nihei showcased new gameplay featuring a sword-wielding Genma enemy called Dohatsu-ten. A free demo is available now, with Deluxe and Premium Editions offering cosmetic bonuses.
Summer Heats Up with Reveals at Capcom Spotlight
Capcom's Spotlight event revealed new content for several of its franchises. Monster Hunter Stories 3: Twisted Reflection received a new DLC, 'Additional Side Story: Rudy,' and a free update adding Royal Monsters. Dragon's Dogma 2: Dark Arisen was detailed, with an upcoming update to improve performance and add features, and its release date set for October 9, 2026. Onimusha: Way of the Sword showcased a new boss, Dohatsu-ten, and is available for pre-order with a demo playable now. The Resident Evil series celebrated its 30th anniversary with announcements of an upcoming exhibit in Tokyo and a world tour for its symphony concerts.
Onimusha: Way of the Sword Director is Confident About the Full Game’s Difficulty Curve
Game director Satoru Nihei expressed confidence in the full game's difficulty curve for Onimusha: Way of the Sword, addressing feedback from the demo. He explained that the demo featured early-game enemies and a protagonist with more skills than usual, contributing to its lower difficulty. Nihei assured that the full release will offer a more satisfying challenge as players progress and unlock new abilities, with enemies scaling up accordingly. The game is set to release on September 25th for PC, PlayStation 5, Xbox Series X/S, and Nintendo Switch.
Capcom has heard feedback that Onimusha is too easy, says it's 'confident fans will be satisfied with…
Capcom is confident that fans will be satisfied with the difficulty of Onimusha: Way of the Sword upon its September 24 release. Game director Satoru Nihei addressed concerns that early demos were too easy, explaining that the full game will feature gradual ability progression for the player character and scaled enemy difficulty. The game will launch with two modes: Story and Action.
Capcom is "quite confident" Onimusha: Way of the Sword will give players a challenge after the demo was…
Capcom has acknowledged player feedback that the demo for Onimusha: Way of the Sword felt too easy. Producers Akihito Kadowaki and Satoru Nihei stated that the demo featured skills from later in the game and assured players that the final release will offer a more satisfying challenge, with plans for more difficult enemy types and potential options for hardcore players.
Onimusha: Way of the Sword’s Developers Talk Miyamoto Musashi, a Haunted Kyoto, and Modernizing Combat
Capcom developers Satoru Nihei and Akihito Kadowaki discuss the upcoming Onimusha: Way of the Sword, set to release on September 25, 2026, for Xbox Series X|S and PC. They detail the modernization of combat mechanics, the reimagining of Miyamoto Musashi, and the blend of historical Japanese settings with dark fantasy elements. The game aims for an accessible yet engaging action experience with adjustable difficulty modes.
Onimusha: Way of the Sword Team is “Working on the Final Stages of Development,” Says Director
Director Satoru Nihei announced that Onimusha: Way of the Sword is in the final stages of development. The game, which features Miyamoto Musashi battling monsters in Edo-period Kyoto, will be a linear 20-hour experience. It is set to launch later this year for Xbox Series X/S, PlayStation 5, and PC.
Capcom Has More Games to Reveal Before April 2027
Capcom has confirmed plans to announce new, unreveiled games before April 2027, in addition to its previously disclosed titles like Pragmata and Onimusha: Way of the Sword. The company will continue to focus on both new releases and sales from its catalog of older games. Upcoming releases include Monster Hunter Stories 3: Twisted Reflection, Mega Man Star Force Legacy Collection, and Pragmata across multiple platforms.