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Quake Devs Reflect on Ambitious Design and Development Toll

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3 months ago
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SummarySYNTHESIZED

Original Quake developers John Carmack and Sandy Petersen are discussing the game's 30th anniversary. They acknowledge its engineering feat but also the personal cost and overly ambitious design. Carmack and Petersen agree that internal struggles and crunch impacted the challenging development process.

Coverage across 3 outlets

3 articles