Stealth's been replaced with scrappy swordfighting in Resonance: A Plague Tale Legacy, but what I really miss are the rat swarms
Resonance: A Plague Tale Legacy shifts from stealth to melee combat, drawing inspiration from games like Sekiro and Sifu. The preview showcases Sophia's scrappy fighting style, utilizing environmental hazards and a grappling hook. While the game features environmental puzzles and hints at the return of the Macula plague, the absence of the signature rat swarms leaves the reviewer wanting more unique elements.
Rock Paper Shotgun
- Entities
- Melee Combat
- Sifu
- Resonance: A Plague Tale Legacy
- PC
- Action RPG
- Assassin's Creed Black Flag
- A Plague Tale: Requiem
- Focus Home Interactive
- Sekiro
- Stealth
- Asobo Studio
- A Plague Tale: Innocence
Original source
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