Melee Combat
Ongoing coverage on Melee Combat.
Latest coverage
Remedy's Arhi Makkonen on designing the "biggest world we have ever done" for Control Resonant
Remedy Entertainment's senior level designer Arhi Makkonen discusses the significant design shifts for Control Resonant, including its expansive open-world Manhattan setting and a new focus on melee combat. He highlights the challenges and creative solutions involved in guiding players through the "biggest world we have ever done," where characters possess advanced movement abilities like wall-walking and gravity manipulation.
For Honor is Now Free to Keep on Ubisoft Connect
Ubisoft is offering the Standard Edition of its melee combat game For Honor for free on PC via Ubisoft Connect as part of its 40th anniversary celebration. Players can claim the game until September 28, 2026, and it will remain permanently in their library. The giveaway coincides with the launch of Year 10 Season 3: Blood Hunt.
Control Resonant: 15 Essential Things to Know
Control Resonant, the sequel to Remedy Entertainment's supernatural action game, shifts focus to Dylan Faden as the new protagonist in a warped Manhattan. The game introduces a shapeshifting melee weapon called The Aberrant, a core combat loop centered around a 'Gap System' for staggering enemies, and new Resonance abilities. It will launch on September 24th for PlayStation 5, Xbox Series X|S, and PC, featuring a larger open-ended city environment and seamless dialogue integration.
How To Solve The Blox Fruits Statue Puzzle At The Colosseum
This guide explains how to solve the statue puzzle located at the Colosseum in Blox Fruits. Players must hit four statues with specific attack types: melee for the red-eyed statue, swords for the green-eyed statue, firearms for the yellow-eyed statue, and Blox Fruit powers for the purple-eyed statue. Successfully completing the puzzle rewards players with four bonus levels.
9 Minutes of Gundam Rogue Orbit Gameplay (Assault Sword, Sword Lance, Wipe Sword)
This preview showcases nine minutes of gameplay from Gundam Rogue Orbit, highlighting various weapons such as the Assault Sword, Sword Lance, and Wipe Sword. The footage features combat against smaller enemies and mini-bosses within missions.
Fantasy sandbox Everwind gives a sneak peek of its new Arcanist starting area and claw weapons
Developer Enjoy Studio has provided a preview of an upcoming update for the fantasy sandbox game Everwind. The update will introduce a new Arcanist starting area, claw weapons for fast close-range combat, parrots and vultures, shield stands, improved leveling, and plant protection.
Blending Deus Ex with Escape from Butcher Bay, Deficit is one of the best-feeling indie immersive sims I've played—even if the stealth system needs serious work
Deficit, an upcoming immersive sim from Item42, offers a highly physical and satisfying combat experience reminiscent of The Chronicles of Riddick: Escape from Butcher Bay, with impactful melee and reactive environments. While the game draws clear inspiration from Deus Ex, its stealth mechanics are currently problematic and require significant improvement. Despite these issues, the demo is playable and showcases strong potential for the full release.
PUBG's new spin-off game is 'faster, meaner, and more aggressive' with sword hands and 'a little bit…
PUBG Studios and Krafton have revealed PUBG: DED NET, a new '90s-set roguelite FPS spin-off that is described as faster, meaner, and more aggressive than the original PUBG. Creative director Dave Curd highlighted features like build variety, 'sword hands' for melee combat, and a soundtrack featuring grunge and hip-hop.
Control Resonant Looks Better Every Single Time We See It
Control Resonant appears to be a significant evolution of Remedy's formula, shifting focus from the environment to character-driven narrative with Dylan Faden. The sequel introduces deeper RPG systems, close-quarters melee combat, and open-ended exploration within its unique, reality-bending Manhattan setting.
Dungeon Quest Reborn Skills Tier List [Best Melee and Tank Abilities]
This guide provides a tier list for skills in Dungeon Quest Reborn, focusing on melee and tank abilities. It ranks skills from S to D tier, detailing their type, rarity, and effects, with S tier abilities like Gravity Leap and Yokai Transformation highlighted for their damage, buffs, and utility.
I hope the backyard wrestling GTA 6 showed is more than a narrative detail
This article discusses the potential for backyard wrestling to be a more significant gameplay element in Grand Theft Auto 6, beyond a brief cutscene appearance. The author expresses a desire for a more robust melee system, referencing The Warriors as a positive example of Rockstar Games' combat design. The piece also touches on the cultural relevance of wrestling in Florida and suggests various ways the mechanic could be implemented.
Path of Exile 2's melee options have "been a bit deficient," but that changes with 1.0
Grinding Gear Games director Jonathan Rogers acknowledges that Path of Exile 2's melee options have been deficient, particularly the lack of swords, but assures that version 1.0 will address this. He discusses the challenges in developing melee classes like the Duelist due to animation complexity and the team's efforts to create engaging sword combat and iconic skills like Cyclone.
Silent Hill: Townfall's latest gameplay trailer reminds me why the series shouldn't have guns
A new 18-minute gameplay trailer for Silent Hill: Townfall showcases protagonist Simon Ordell navigating the hostile town of St. Amelia. The author expresses a preference for the game's melee combat over firearms, arguing that guns can diminish the series' signature tension and fear. While acknowledging other horror games like Amnesia: The Bunker can balance guns with stress, the article suggests Townfall would be more effective with minimal firearms and a greater emphasis on close-quarters combat and stealth.
"The world's becoming so bleak": How Soulframe hopes to escape Warframe's shadow, with a little insight from Elden Ring
Digital Extremes is developing Soulframe, a new fantasy RPG that aims to differentiate itself from their popular live service game, Warframe. While taking some inspiration from Elden Ring for its methodical melee combat, Soulframe focuses on a more hopeful and inspirational tone compared to the bleakness of the real world and Warframe's sci-fi setting. The studio is also experimenting with its live service model, aiming for larger, more impactful updates early in Soulframe's development.
Rasen – Open Beta | Alpha Beta Gamer
Rasen is an atmospheric melee combat game featuring both PvP and PvE arena battles where precision and timing are key. Players can choose from various characters and engage in duels, clashes, and deathmatches with up to eight players, utilizing a combat system focused on parrying, blocking, dodging, and counters. The game also features a Beast Mode and GGPO-style rollback netcode for responsive online matches.
Control Resonant Wants 'To Challenge' What’s Come Before In Action Games — IGN First
Remedy Entertainment aims to innovate within the action game genre, particularly focusing on challenging established conventions in melee combat. This deep dive explores the studio's approach to developing fresh mechanics for their upcoming titles.
The surviving Tree of Savior introduces its hard-hitting Executor class
The imcGAMES-run version of Tree of Savior has introduced a new "Executor" class. This hard-hitting melee fighter wields a giant phantom greatsword, engaging in explosive combos and destructive close combat. The class arrived alongside a "Popo Boost event" to aid player progression.
Control Resonant's story will take around 30 hours, Remedy says, with completionists looking at 50-hour runs
Remedy Entertainment has revealed that Control Resonant's main story will take approximately 30 hours to complete, with full completion runs estimated at around 50 hours. Lead gameplay designer Sergey Mohov also discussed the game's evolution towards more aggressive, melee-focused combat, drawing inspiration from the original Control and titles like Devil May Cry. Control Resonant is set to release on September 24 for PlayStation 5, Xbox Series X/S, and PC.
Hack And Bash: How 007 First Light Mixes High-Tech Gadgets With Old-School Brawling
007 First Light distinguishes itself by focusing on physical brawling combat over traditional shooting, reflecting Bond's origin story. Senior combat designer Tom Marcham explains how the team drew inspiration from Daniel Craig's movies and martial arts games like Sifu and Sleeping Dogs to create a grounded, improvisational fighting system. The game also balances stealth, shooting, and melee, with inspirations from titles like Batman: Arkham Asylum and Vanquish, aiming for broad accessibility.
PUNCH ARENA – Open Beta | Alpha Beta Gamer
PUNCH ARENA is a new physics-based battle royale brawler featuring elastic punches as projectiles and a blend of shooter and melee combat. Players customize skills like hit power and arm length using points earned in matches, with random map layouts and game modes ensuring variety. An open beta is currently available, allowing players to request access.