Silent Hill: Townfall's dev team wrecked old TVs with magnets to make its in-game gadget feel real
The development team behind Silent Hill: Townfall, Screen Burn, used old televisions and magnets to create an authentic analogue feel for the game's in-game gadget, the CRTV. Writer and director Jon McKellan explained that running gameplay footage through damaged hardware was key to achieving this realistic effect. The article also touches on the broader revival of the Silent Hill franchise and its focus on psychological horror narratives.
Eurogamer
- Entities
- Konami
- Annapurna Interactive
- Screen Burn
- PlayStation 5
- Psychological Horror
- Game Design
- PC
- Jon McKellan
- Silent Hill: Townfall
- Motoi Okamoto
Original source
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