Slay the Spire 2 Dev Outlines First Big Post-Launch Patch: Huge Balance Pass, New Art and VFX, and a Phobia Mode - IGN
Slay the Spire 2 developer Mega Crit has detailed its first major post-launch patch, focusing on significant balance changes to make 'infinites' harder to achieve. The update also introduces a 'Phobia Mode' with new assets, reworked card mechanics like Silent's 'Prepared', and new art and VFX for cards and energy gains. The patch is currently on the beta branch and will be released to the main branch after further tweaks.
IGN
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