Stars Reach Prepares for Summer Early Access with Major Updates
Stars Reach is gearing up for its summer early access launch with significant gameplay and UI overhauls. Developers are refining crafting, trading, and tool systems with new interfaces and features. Anticipate revamped character progression, dynamic planet generation, and a revival of classic sandbox MMO elements.
- Entities
- Stars Reach
- MMORPG
- Crafting
- Trading
Coverage across 2 outlets
Stars Reach shows off upcoming UI updates for crafting, trading, and using tools
The developers of the sandbox MMORPG Stars Reach showcased upcoming UI updates for crafting, trading, and tool usage. These include drag-and-drop functionality for the trade window, a revised crafting UI, HUD redesigns, and dynamic reticles based on the held tool. New features like multi-slot workbenches and improved compass popups were also detailed.
Stars Reach could be the second coming of the sandbox MMO, with player-built cities and 40+ Star Wars Galaxies-style…
Stars Reach aims to revive the sandbox MMO genre with ambitious features like player-built cities and procedurally generated planets. Creator Raph Koster describes it as a blend of Star Wars Galaxies, RuneScape, Eve Online, and Ultima Online, emphasizing deep simulation and a wide range of player-driven professions. The game is slated for early access this summer.
Stars Reach shows off upcoming updates for character stats, skill trees, and planet generation
The developers of the sandbox MMORPG Stars Reach showcased upcoming updates including a new character stat UI with adjustable pools and pre-built allocations. Skill tree changes will introduce a cap on active skills and a cooldown for respecing, while a new world generation tool aims to create more dynamic planets with increased alien flora and points of interest.