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Xbox Layoffs Hit Bethesda, ZeniMax Studios Hard

Unique sources
4
outlets covering
Articles
5
clustered
Updated
16 days ago
Sentiment
Mostly negative
across coverage
SummarySYNTHESIZED

Microsoft's Xbox division has implemented significant layoffs impacting Bethesda Game Studios and its parent company ZeniMax Media. Long-term employees and key developers, including those who worked on Skyrim and backward compatibility, were blindsided by the cuts. The Bethesda union criticized the profit-driven cycle of redundancies, while Xbox aims to refocus on major franchises.

Coverage across 4 outlets

5 articles
Retro Gamer

Skyrim and Fallout made Bethesda devs feel "safe" from mass layoffs before Xbox ended decades-long careers in…

Bethesda Game Studios developers, known for franchises like Skyrim and Fallout, felt secure from mass layoffs at Xbox, but were instead blindsided by job cuts affecting long-term employees. An employee described the experience as devastating, with meetings lasting only two minutes to end decades-long careers. The loss of institutional knowledge is a significant concern for future game quality.

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Tech Radar

'I find myself in the novel position of looking for a job' — 27-year Bethesda veteran who designed Skyrim's humanoid races and a Microsoft dev behind Xbox backwards compatibility have been laid off

Xbox has undergone a significant restructuring, leading to the layoff of thousands of employees, including industry veterans Christiane Meister from Bethesda Game Studios and Kevin LaChapelle from Xbox. Meister, who designed races for The Elder Scrolls series, and LaChapelle, a lead developer for Xbox's backward compatibility, are now seeking new employment. This wave of layoffs also affected studios like Compulsion Games and Ninja Theory.

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Retro Gamer

Bethesda union blasts Microsoft as Xbox layoffs hit the Fallout and Elder Scrolls studio, too: "When will this cycle of cuts in pursuit of ever-greater profits end?"

Microsoft has initiated significant layoffs across its Xbox division, impacting Bethesda Game Studios and other developers. The Bethesda Game Studios Union expressed frustration over the recurring cuts, highlighting the impact on long-term employees and calling for an end to profit-driven redundancies. Xbox CEO Asha Sharma cited weak operating margins and underperforming investments as reasons for the restructuring, which includes potential strategic shifts for studios like Arkane.

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PC Gamer

Bethesda Game Studios and ZeniMax hit hard by Xbox layoffs, says union

Microsoft's recent Xbox layoffs have significantly impacted Bethesda Game Studios and its parent company ZeniMax Media, with the Bethesda Game Workers Union reporting that many employees have been let go. Reports indicate that studios like id Software and ZeniMax Online Studios are also cutting a substantial number of staff. These reductions are part of a broader reorganization across various Microsoft gaming divisions to focus on higher priority projects.

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Eurogamer

As ZeniMax also faces cuts, Xbox seeks a "significant overhaul" to focus on Fallout, The Elder Scrolls, Quake, and other big franchises

Microsoft's Xbox division is undergoing a significant overhaul, including layoffs affecting approximately 3200 jobs and restructuring at ZeniMax Media and Bethesda Softworks. The focus will shift to major franchises like Fallout, The Elder Scrolls, Doom, and Quake, potentially impacting the future of other IPs and studios like Arkane.

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