"0.63 is the perfect default delay": Bungie, Respawn and Firaxis game developers talk NPC barks, grenade timing and other questions of craft
Game developers from studios like Firaxis, Bungie, and Respawn shared practical advice on various aspects of game development, including NPC dialogue, UI animation timing, and combat design principles. The discussion, initiated on Bluesky, highlighted the importance of small details in creating satisfying player experiences.
Rock Paper Shotgun
- Entities
- Apex Legends
- Naughty Dog
- UI Design
- Firaxis Games
- Viv
- Respawn
- Destiny
- Dragon Age: Inquisition
- EA
- Cat Manning
- NPC Behavior
- Legacy of Orsinium
- Jay Stevens
- Combat Design
- Bethesda
Original source
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