15 years since LA Noire's "revolutionary" facial animations, it's still the best Rockstar series…
Fifteen years after its release, LA Noire's groundbreaking MotionScan facial animation technology is still considered a high point in realistic character portrayal. Despite its technical challenges and the subsequent closure of developer Team Bondi and its sister company Depth Analysis, the game's ambition set a precedent for modern motion capture techniques. The article reflects on the game's legacy and its unique place within Rockstar's catalog.
Retro Gamer
- Entities
- L.A. Noire
- Xbox
- Depth Analysis
- Facial Animation
- PC
- PlayStation 3
- Game Development
- Rockstar Games
- Baldur's Gate 3
- Team Bondi
Original source
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