15 years since LA Noire's "revolutionary" facial animations, it's still the best Rockstar series…
Fifteen years after its release, LA Noire's groundbreaking MotionScan facial animation technology is still considered a high point in realistic character portrayal. Despite its technical challenges and the subsequent closure of developer Team Bondi and its sister company Depth Analysis, the game's ambition set a precedent for modern motion capture techniques. The article reflects on the game's legacy and its unique place within Rockstar's catalog.
- Entities
- Game: L.A. Noire
- Platform: Xbox
- Company: Depth Analysis
- Topic: Facial Animation
- Platform: PC
- Platform: PlayStation 3
- Topic: Game Development
- Company: Rockstar Games
- Game: Baldur's Gate 3
- Company: Team Bondi
This article was reported and published by gamesradar.com. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.