After Clair Obscur Expedition 33, Sandfall Interactive is "going to go a bit crazy" with its next game: "We want to let ourselves dream again and be creative"
Sandfall Interactive, the studio behind Clair Obscur: Expedition 33, plans to embrace a more "crazy" and creative approach for its next game. Studio leaders Guillaume Broche, François Meurisse, and Jennifer Svedberg-Yen emphasize a desire to recapture the passion and passion that fueled their previous project, while maintaining a small team size to preserve their focused development philosophy.
- Entities
- Person: Guillaume Broche
- Company: Sandfall Interactive
- Person: Jennifer Svedberg-Yen
- Person: François Meurisse
- Topic: Creativity
- Topic: Game Development
- Game: Clair Obscur: Expedition 33
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