After Clair Obscur Expedition 33, Sandfall Interactive is "going to go a bit crazy" with its next game: "We want to let ourselves dream again and be creative"
Sandfall Interactive, the studio behind Clair Obscur: Expedition 33, plans to embrace a more "crazy" and creative approach for its next game. Studio leaders Guillaume Broche, François Meurisse, and Jennifer Svedberg-Yen emphasize a desire to recapture the passion and passion that fueled their previous project, while maintaining a small team size to preserve their focused development philosophy.
Retro Gamer
- Entities
- Guillaume Broche
- Sandfall Interactive
- Jennifer Svedberg-Yen
- François Meurisse
- Creativity
- Game Development
- Clair Obscur: Expedition 33
Original source
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