After over 1,000 hours in Baldur's Gate 3, I'm scared to hear Larian say Divinity might be an even bigger RPG: "There is no limitation anymore on how big an act can be"
Larian Studios' technical director Bert van Semmertier revealed that their in-house Divinity Engine has been upgraded for the upcoming Divinity RPG, removing limitations on act size that affected Baldur's Gate 3. This change allows for potentially larger and more expansive game worlds, a prospect that excites players who have invested heavily in Baldur's Gate 3.
Retro Gamer
- Entities
- Role-Playing Game
- Divinity: Original Sin
- Bert van Semmertier
- Divinity
- Larian Studios
- Game Development
- Baldur's Gate 3
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