Are Games Getting Longer? The 2026 Data | TAG
Analysis of game length data from 2010-2026 reveals a significant increase in typical playthrough times, with the median notable release growing from approximately 16 hours to 25-27 hours. This trend is attributed to the prevalence of open-world design, marketing emphasis on content hours, and the influence of live-service models, leading to a decline in shorter, finishable games and contributing to player backlog guilt.
Two Average Gamers
- Entities
- The Witcher 3: Wild Hunt
- Game Length
- Final Fantasy XVI
- Elden Ring
- Hogwarts Legacy
- Metaphor: ReFantazio Launch Edition
- Red Dead Redemption 2
- Open World
- Game Design
- Assassin's Creed Valhalla
- Live Service
Original source
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