The Witcher 3: Wild Hunt
News, coverage and analysis tracking The Witcher 3: Wild Hunt across the outlets.- What will another Obsidian Fallout game even look like all these years on? Here's my attempt to read the radioactive tea leavesFollowing reports of Obsidian Entertainment being redirected to work on a new Fallout game, this article speculates on what such a title might look like. It considers how the studio could innovate within the series, potentially by exploring new settings and gameplay mechanics, while acknowledging the influence of the recent Fallout TV show and other modern RPGs.
- Upcoming PS5 RPG Will Please The Witcher Fans, Potential GOTYThe upcoming PlayStation 5 RPG, The Blood of Dawnwalker, developed by Rebel Wolves (featuring former CD Projekt RED veterans), is generating significant excitement with early previews. Comparisons to The Witcher series are frequent due to the development team's background. The game is slated for a September 2026 release and is being praised for its narrative execution, quest design, and combat system.
- I played 4 hours of The Blood of Dawnwalker and it borrows a heck of a lot from The Witcher 3, for good and badThe Blood of Dawnwalker, an open-world vampire RPG from Rebel Wolves, draws significant inspiration from The Witcher 3: Wild Hunt, particularly in its choice-based narrative and world-building. The preview highlights a dark, medieval Eastern European setting with a unique time system that impacts quest prioritization. While the combat, both human and vampire, is noted as a weaker aspect, the game's gothic atmosphere and narrative depth show promise for a 2026 release.
- After four hours playing The Blood of Dawnwalker, I've seen combat, romance, intrigue - it's got the makings of being 2026's breakout RPGAfter a four-hour hands-on session with The Blood of Dawnwalker, the upcoming vampire-themed RPG from Rebel Wolves, it shows significant promise for a 2026 breakout. Led by Konrad Tomaszkiewicz, director of The Witcher 3: Wild Hunt, the game features combat, romance, and intrigue, with a team comprised of former CD Projekt Red talent.
- The Blood of Dawnwalker director says without previous experience from The Witcher 3: Wild Hunt and Cyberpunk 2077 'it wouldn't be possible to create a game like this'The director of The Blood of Dawnwalker stated that the game's creation would not have been possible without the prior experience gained by developers at Rebel Wolves from working on The Witcher 3: Wild Hunt and Cyberpunk 2077. This highlights the importance of experienced teams in developing ambitious new titles.
- Cyberpunk 2077 Just Hit Another Massive Sales MilestoneCD Projekt Red announced that Cyberpunk 2077 has sold over 40 million copies as of July 3, 2024. This milestone includes sales of the base game and its ultimate edition, with sales accelerating after a recent 70% discount on Steam. The developer also confirmed that a sequel, Cyberpunk 2, is in development alongside multiple new Witcher titles.
- "Tons of new chooms": Cyberpunk 2077 hits highest Steam player peak in 3 years and CD Projekt Red is thanking…Cyberpunk 2077 has achieved its highest Steam player count in three years, surpassing 100,000 concurrent players. CD Projekt Red attributes this surge to the recent look at Cyberpunk: Edgerunners season 2 and a collaboration event with Wuthering Waves. Several key figures from CD Projekt Red expressed their excitement and gratitude for the continued player engagement.
- CDPR tackar för 40 miljoner sålda ex av Cyberpunk 2077CD Projekt Red announced that Cyberpunk 2077 has sold over 40 million copies worldwide, with the Phantom Liberty expansion also contributing to its success. The game is now the 19th best-selling game globally. Development has begun on a sequel, which is currently in pre-production.
- Cyberpunk 2077 has now sold more than 40 million copies, 'a testament to what CD Projekt does best'Cyberpunk 2077 has surpassed 40 million copies sold, a significant achievement for CD Projekt following its troubled launch. Co-CEO Michał Nowakowski stated this milestone is a testament to the company's ability to create immersive stories and serves as a strong foundation for future projects, including the Cyberpunk: Edgerunners anime.
- Cyberpunk 2 lead says "you are the reason we can do all this work" as Cyberpunk 2077 hits 40 million copies…CD Projekt Red announced that Cyberpunk 2077 has sold over 40 million copies, a significant increase since November. The studio celebrated the milestone with messages from joint CEO Michał Nowakowski and lead quest designer Paweł Sasko, thanking players for their support. This achievement highlights the game's successful comeback after a rocky launch, with its quality now comparable to titles like The Witcher 3 and its Phantom Liberty expansion.
- Cyberpunk 2077 passes another extraordinary sales milestone as CD Projekt Red hails "the incredible, lasting strength" of the gameCD Projekt Red announced that Cyberpunk 2077 has sold over 40 million copies, highlighting the game's enduring success. This milestone follows the successful launch of the Phantom Liberty expansion and a significant 2.0 systems overhaul. The company also mentioned ongoing development for Cyberpunk 2 and The Witcher 4.
- Obsidian veteran Josh Sawyer thinks RPG choices are best when they're not "purely" good or evil, and Greek plays "knocked it out of the park 1000s of years ago"Obsidian Entertainment design director Josh Sawyer believes that the most compelling choices in role-playing games are those that avoid a strict good versus evil binary, drawing inspiration from ancient Greek tragedies. He argues that such morally ambiguous decisions force players to confront their own values and are more thought-provoking than purely black-and-white options. Sawyer highlights games like Pentiment as examples of this design philosophy, noting a trend in modern RPGs like The Witcher 3 and Baldur's Gate 3 to move away from simplistic morality systems.
- Cyberpunk 2077 lead proves the RPG's "biggest scene" is so much more complex than The Witcher 3's that you can barely compare themIgor Sarzyński, cinematic director for Cyberpunk 2077, argues that its real-time, non-linear scenes are significantly more complex and expensive to create than the traditional cutscenes in The Witcher 3. He shared a visual comparison highlighting the intricate layers of effects and footage involved in Cyberpunk 2077's largest scene, emphasizing the difficulty of implementing such interactive elements without cuts.
- Morning PatchesThis article provides a brief overview of recent official and unofficial patches and updates for several games. It mentions updates for ENDLESS Legend 2, Hunt: Showdown, and the release of an online version for The Witcher 3.
- "Limitation sparks creativity": Cyberpunk 2077 quest lead turned one character's appearance into "part of the story" because CD Projekt Red couldn't afford the alternativeCD Projekt Red's quest lead Paweł Sasko revealed that a design choice for Meredith Stout's appearance in Cyberpunk 2077, specifically her shaved head and concrete-encased feet, was a creative solution to budget limitations. The studio could not afford to animate hair underwater, leading Sasko to incorporate the shaved head into the narrative as a symbol of lost honor and shame, demonstrating how limitations can spark creativity in game development.
- Exodus' character creator won't let you totally mess up its protagonist's "established look" with nose and brow slider chicanery, but you can still pick a beardArchetype Entertainment is taking a curated approach to character customization in their upcoming RPG Exodus, focusing on established looks for protagonist Jun Aslan rather than extensive slider-based options. While players can alter hairstyles, facial hair, and tattoos, core facial features will remain fixed to ensure a defined character. This decision aims to create a more distinct protagonist, though it may disappoint players who prefer deep customization.
- CD Projekt rebrand makes things simultaneously simpler and more confusingCD Projekt is rebranding its parent company to CD Projekt Red, consolidating its identity under the name of its game development studio. This move aims to simplify brand recognition globally, though it may create confusion between the corporate entity and its game development operations. The company is working on titles like Cyberpunk 2 and The Witcher 4.
- Steam Week in Review: Steam sales are the best time to hoard dozens of forgotten '90s PC gaming odditiesThe Steam Summer Sale offers deep discounts on major titles, but also presents an opportunity to explore forgotten '90s PC gaming oddities. The article highlights obscure FMV racers, cyberpunk adventures, and rail shooters, suggesting that even browsing trailers and screenshots can be a fascinating dive into video game history. It also notes the ongoing popularity of games like Cyberpunk 2077 and PUBG: Battlegrounds during the sale period.
- I've spent 5 hours diving into the Steam Summer Sale with our features editor, and these are the 11 best games on…The Steam Summer Sale is live, featuring significant discounts on a variety of games. This guide highlights 11 top picks, including Resident Evil Requiem, Cyberpunk 2077: Ultimate Edition, Hollow Knight: Silksong, and The Witcher 3: Wild Hunt, with many titles reaching their lowest prices to date.
- The Witcher 3: Songs of the Past proves that older games are just as relevant as new onesThe upcoming 2027 expansion for The Witcher 3, 'Songs of the Past,' highlights a growing trend of developers revisiting older games with new content. This phenomenon is driven by a plateau in technological advancement, making older titles still feel relevant, and a rising sentimentality within the industry, with studios paying homage to classics that inspired them.