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As Highguard Enters Final Day, Dev Says Online Discourse "Accelerated The Timeline Of Our Failure"

Wildlight developer Josh Sobel discussed the factors contributing to the failure of the free-to-play game Highguard, acknowledging that while online discourse may have accelerated its demise, it was not the primary cause. Sobel also addressed his previous controversial comments, calling his initial post a mistake due to stress and poor phrasing. The article also notes Tencent's withdrawal of funding and the game's struggle with revenue.

Article tone: Negative
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