Baldur's Gate 3 devs had bigger romance system ambitions that got killed by 'time constraints,' like a platonic 'friendship system' for the companions you don't smooch
Baldur's Gate 3 writer Kevin VanOrd revealed that Larian Studios had ambitions for a more expansive romance and friendship system that were cut due to time constraints. He expressed a desire for companions to have their own romantic relationships independent of the player, similar to Mass Effect 3, and noted the positive reception of the existing romance options.
- Entities
- Game: Mass Effect 2
- Topic: Romance System
- Person: Kevin VanOrd
- Company: Larian Studios
- Topic: Game Design
- Game: Baldur's Gate 3
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