Battlefield 6 Studio Design Director Talks Night Maps and the Need to Work With Fans as Season 2: Nightfall Looms - IGN
Ripple Effect studio design director Justin Wiebe discusses Battlefield 6's upcoming Season 2: Nightfall update, focusing on the new Hagental Base map designed for close-quarters combat in a nighttime environment. The update introduces new gameplay mechanics like night vision goggles and tactical flashlight usage, and Wiebe emphasizes the studio's commitment to incorporating player feedback through initiatives like Battlefield Labs to shape future content.
IGN
- Entities
- Dice
- Motive Studios
- EA
- Justin Wiebe
- Limited-Time Mode
- Ripple Effect
- Battlefield 6
- Night Maps
- Criterion
- Game Design
- Player Feedback
Original source
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