Criterion
Criterion business and news from across the web.- Criterion’s Future Is Battlefield, but Don’t Forget the Burnout Heritage Within Its WallsCriterion, the studio behind the Burnout series, has been officially designated as a 'Battlefield Studio'. Despite this shift, the article emphasizes the studio's significant 30-year legacy in developing acclaimed racing games.
- Star Wars Galactic Racer is surprisingly deep and pod racing at its finestStar Wars Galactic Racer, developed by Fuse Games, offers a surprisingly deep and engaging pod racing experience. Creative Director Kieran Crimmins highlights the game's massive scale, intense mechanics, and extensive customization options, aiming for an 'easy to learn, hard to master' approach. The game features a roguelike-esque story mode with third-person hub exploration and a robust upgrade system for speeders.
- With Star Wars: Galactic Racer, former Burnout devs have built on N64 and PS2 classics to make what they call "the purest expression of gaming"Fuse Games, founded by former Criterion developers Matt Webster and Kieran Crimmins, is developing Star Wars: Galactic Racer, a roguelite arcade racer inspired by classics like Star Wars Episode I Racer. The game emphasizes consequence and spectacular crashes, with a deep customization system and a campaign structure that blends planet-hopping with FTL-like progression. The developers aim to push the racing genre forward by reintroducing elements of risk and strategic decision-making.
- Star Wars: Galactic Racer Hands-on Preview - Podracer TakedownFuse Games is developing Star Wars: Galactic Racer, an arcade racing title set to release on October 6, 2026, for Xbox Series X|S, PlayStation 5, and PC. The game features a narrative campaign with a roguelike structure where players progress through tournaments, earning credits to upgrade vehicles and abilities. The preview highlights fast-paced racing, Burnout-inspired takedowns, and distinct vehicle handling.
- Star Wars: Galactic Racer Preview – Sebulba’s Still a SleemoStar Wars: Galactic Racer, developed by Fuse Games, offers an exciting arcade racing experience with fast-paced gameplay and deep customization options. The preview highlights its smooth controls, unique roguelite campaign structure, and thrilling Podracing mode, making it a highly anticipated title for PlayStation 5, Xbox Series X/S, and PC.
- 5 Things That Surprised Me Playing Star Wars: Galactic Racer on PS5Fuse Games' upcoming title, Star Wars: Galactic Racer, offers a surprising blend of fast-paced racing and roguelite elements, challenging players with its 'runs-based' campaign structure. The game features dynamic planetary environments that affect gameplay and a tactical approach to vehicle customization and racing strategy. Developed by a team with pedigree from Criterion, the game aims to innovate within the racing genre and deliver a compelling Star Wars adventure.
- Star Wars: Galactic Racer Is A Burnout GameStar Wars: Galactic Racer, developed by Fuse Games, shifts the focus from lightsabers to an underground racing circuit, drawing comparisons to the Burnout series due to its destructive takedowns. The game will feature podracing and special abilities, and is set to release on PC, PlayStation 5, and Xbox Series X on October 6.
- Report: EA conducts layoffs in Hyderabad, India and the USElectronic Arts has conducted another round of layoffs affecting remote workers in the US and employees at its Hyderabad, India office. The affected roles are primarily in trust and safety, IT, customer support, and recruitment departments. This marks the third round of layoffs at EA this year, following reductions at its Battlefield division and the Skate developer Full Circle.
- For One Night Only is a UK-Focused Games Showcase Taking Place on 29th JulyA new UK-focused video game showcase event called 'For One Night Only' will take place on July 29th, 2026, aiming to highlight British game development talent globally. Hosted by UK Interactive Entertainment (Ukie), the event will feature developer interviews, exclusive reveals, and a concurrent Steam sale of over 100 UK-developed games. Several prominent UK studios, including IO Interactive and Two Point Studios, are confirmed to participate.
- Battlefield 6 developer says the team is '100% dedicated' and 'delivering extremely compelling new…Battlefield 6 has launched its third season, introducing a large new map based on Battlefield 4's Railway to Golmud, new weapons, and ranked battle royale play. Despite earlier layoffs and a drop in player counts from its peak, developers at Battlefield Studios, a collective of Electronic Arts' teams, express full dedication to improving the game's foundation and delivering compelling new content. Executive producer Philippe Ducharme highlighted the team's focus on balancing map sizes and player experiences across seasons.
- Video games are the only reason to be excited for Star Wars in 2026Video games are currently the most promising aspect of the Star Wars franchise, with upcoming titles like Star Wars: Galactic Racer and Star Wars Zero Company generating significant anticipation. This contrasts with a perceived decline in enthusiasm for new Star Wars films and television series, suggesting games may play a larger role in the franchise's future trajectory.
- Star Wars: Galactic Racer Launches In October, 2026Star Wars: Galactic Racer is scheduled to launch on October 6, 2026, for PlayStation 5, Xbox Series X, and PC. The game, developed by Fuse, will feature multiple editions including a Collector's Edition with a physical model. Pricing starts at £49.99/$59.99 for the standard version.
- EA's CEO claims AI isn't costing people their jobs, instead it's helping themElectronic Arts CEO Andrew Wilson asserts that Artificial Intelligence in game development is augmenting, not replacing, human roles, citing increased hiring in quality assurance despite AI implementation. He claims AI handles mundane tasks, allowing employees to focus on more complex aspects of game creation. However, the article notes recent layoffs at EA studios and past criticisms regarding AI-generated art, suggesting a complex reality beyond Wilson's claims.
- EA Lays Off Staff Across All Battlefield Studios Following Record-Breaking Battlefield 6 LaunchElectronic Arts has initiated layoffs across its various Battlefield development studios, including Criterion, Dice, Ripple Effect Studios, and Motive Studios. The exact number of affected employees is currently unknown, following the launch of Battlefield 2042.
- Battlefield 6 Studio Design Director Talks Night Maps and the Need to Work With Fans as Season 2: Nightfall Looms - IGNRipple Effect studio design director Justin Wiebe discusses Battlefield 6's upcoming Season 2: Nightfall update, focusing on the new Hagental Base map designed for close-quarters combat in a nighttime environment. The update introduces new gameplay mechanics like night vision goggles and tactical flashlight usage, and Wiebe emphasizes the studio's commitment to incorporating player feedback through initiatives like Battlefield Labs to shape future content.
- EA implements layoffs at Battlefield StudiosElectronic Arts has implemented layoffs across multiple studios involved with the Battlefield franchise, including Criterion, Dice, Ripple Effect, and Motive Studios. The company described the move as a "realignment" to better focus on community priorities, despite Battlefield 6 being the best-selling game of 2025. Player count and criticism over monetization and roadmap delays for Battlefield 6, along with the reception of the spin-off Battlefield REDSEC, are cited as likely reasons for the job cuts.
- EA Lays Off Multiple Employees Amid Battlefield 6’s Current Woes – RumorElectronic Arts has reportedly laid off multiple employees working on Battlefield 6 as part of an organizational realignment. Studios including Motive Studios, Ripple Effect, Criterion, and DICE have been affected. EA stated that Battlefield remains a top priority and that changes were made to better align teams with community needs.
- EA confirms layoffs for Battlefield Studios, even with Battlefield 6’s record salesElectronic Arts has confirmed layoffs affecting its combined Battlefield Studios teams, including DICE, Criterion, Ripple Effect, and Motive Studios. Despite record sales for Battlefield 6, the company cited a "realignment" to better focus on community priorities. The scale of the layoffs is unknown, but the news comes amid broader industry trends of job cuts and concerns about post-launch support for live service games.
- Battlefield 6 developers face layoffs despite making one of the best-selling games of 2025Electronic Arts has confirmed layoffs within its Battlefield organization, affecting studios like Criterion, DICE, Ripple Effect, and Motive Studios, despite Battlefield 6 being the best-selling game of 2025. EA stated these changes are to better align teams around community priorities, though the exact number of affected employees remains unspecified. The company is also undergoing a sale to a consortium of investors.
- Record Breaking Battlefield 6 Sales Not Enough to Prevent LayoffsDespite Battlefield 6 achieving record-breaking sales, becoming the best-selling game in the USA for 2025 and selling seven million copies in three days, Electronic Arts has initiated layoffs across its Battlefield Studios. The unspecified number of staff affected are from EA DICE, Criterion, Ripple Effect, and Motive Studio, with the company citing a "realignment" despite the game's commercial success and ongoing post-launch content plans.