BioShock 4 delay "deeply disappointed" Take-Two CEO, who thinks the studio "wasted a lot of time and…
Take-Two CEO Strauss Zelnick expressed deep disappointment over the prolonged development of BioShock 4, stating that the studio wasted time and money on dead ends. Following significant layoffs at developer Cloud Chamber in 2025 and the appointment of Rod Fergusson to lead the project, Zelnick feels more optimistic, though the game still lacks a release date. The company is also eager for the BioShock movie to coincide with potential new game releases.
Retro Gamer
- Entities
- Kelley Gilmore
- BioShock 4
- Strauss Zelnick
- Take-Two Interactive
- Layoffs
- Cloud Chamber
- Grand Theft Auto 6
- Game Development
- BioShock Infinite
- Rod Fergusson
Original source
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