BioShock Infinite
News, coverage and analysis tracking BioShock Infinite across the outlets.- Summer Games Done Quick 2026: Watch Day 2 hereSummer Games Done Quick 2026 is underway in Minneapolis, Minnesota, raising money for Doctors Without Borders. The event features speedrunners tackling various games, with a detailed schedule provided for Day 2, including titles like Dragon Quest 11, Super Mario Odyssey, and Ratchet & Clank: Rift Apart across multiple platforms.
- The two best years in video game history were both in the 2010s - Reader's FeatureA reader argues that 2011 and 2013 were the best years in video game history, citing a high volume of quality releases and industry-shifting console launches. The article details numerous significant titles from both years, including The Legend of Zelda: Skyward Sword, Skyrim, The Last of Us, and Grand Theft Auto 5, alongside the debut of the PlayStation 4 and Xbox One.
- Ken Levine says he had to leave Bioshock behind because 'things can own you if you hold them too tightly'Ken Levine reflects on his career and the decision to move on from the BioShock franchise after the closure of Irrational Games. He discusses how he felt he had nothing more to say in that world and the importance of challenging himself with new projects like Judas, which he notes shares DNA with BioShock but is also radically different.
- The Bioshock series has some of gaming's best intros because lead dev Ken Levine knows 'if you have a mediocre…Lead developer Ken Levine believes the BioShock series features some of the best intros in gaming because of a deliberate focus on immediately immersing players in mystery and intrigue. He emphasizes that a strong opening is crucial for player retention in today's competitive market, where games are easily accessible and players have many alternatives.
- Ken Levine Says Judas Is Nearing the Finish Line and Will Be Far More Reactive Than BioShockCreator Ken Levine has stated that the game Judas is nearing the end of its development cycle, though a release date remains unannounced. Levine emphasized that the team has focused on making the game highly reactive to player choices, aiming for significantly more replayability than his previous titles like BioShock. The extended development time was attributed to refining the story and systemic framework rather than graphical advancements.
- Ken Levine On Why He Quit Making BioShock Games--"Scary And Risky And Crazy"Veteran game developer Ken Levine explains his decision to step away from the BioShock series after BioShock Infinite, citing a desire for new creative challenges and a feeling of having nothing more to say within that world. He discusses the risks involved in leaving a successful franchise and how established series can define their creators. Levine's new game, Judas, developed by Ghost Story Games, reportedly contains much of BioShock's DNA.
- Games Inbox: Would you pay over £80 for GTA 6?Readers discuss the potential price of Grand Theft Auto 6, with one arguing that even at £100, it offers better value than a cinema trip. Other topics include the struggles of the Xbox platform, the long wait for a new Bioshock game, and the merits of the PlayStation 5's performance upgrades. There's also excitement surrounding potential remakes for Nintendo Switch 2, including Star Fox 64, The Legend of Zelda: Ocarina of Time, and Super Mario 64.
- Take-Two chief is 'deeply disappointed' that we still don't have a new BioShock gameTake-Two Interactive CEO Strauss Zelnick expressed deep disappointment regarding the prolonged development of the next BioShock game. He acknowledged the challenges in finding the right creative direction and confirmed that while efforts were made, previous attempts fizzled out. Zelnick is more optimistic about the current project at Cloud Chamber, led by Rod Fergusson, despite recent layoffs and a rework of core aspects.
- BioShock 4 delay "deeply disappointed" Take-Two CEO, who thinks the studio "wasted a lot of time and…Take-Two CEO Strauss Zelnick expressed deep disappointment over the prolonged development of BioShock 4, stating that the studio wasted time and money on dead ends. Following significant layoffs at developer Cloud Chamber in 2025 and the appointment of Rod Fergusson to lead the project, Zelnick feels more optimistic, though the game still lacks a release date. The company is also eager for the BioShock movie to coincide with potential new game releases.
- Gaming Industry Faces Growing Pains as Studios Navigate Uncertain Times | HappyGamerThe gaming industry is experiencing significant changes, with studios like Iron Galaxy Studios announcing layoffs and reductions in size. Meanwhile, Troy Baker is planning to launch his own game studio, and rumors suggest Ubisoft has cancelled the game Alterra. Nagoshi Studio has also deleted its YouTube channel, reflecting a period of industry-wide growing pains and shifts.
- The Last Of Us Star Troy Baker Wants To Start His Own Game Studio, But He Won't Rush ItActor Troy Baker, known for his roles in The Last of Us and Uncharted, is exploring the possibility of starting his own game studio to tell his own stories. He emphasized a desire to build a trusted team and avoid rushing the process, learning from past industry successes. Baker plans to leverage his extensive experience collaborating with industry veterans like Hideo Kojima and Neil Druckmann.
- What is the best licensed music to make its way into videogames?This article discusses the impact of licensed music in video games, highlighting how well-placed tracks can enhance immersion and narrative. Examples include Tony Hawk's Pro Skater, Life is Strange, Grand Theft Auto: Vice City, and Lollipop Chainsaw, with a particular emphasis on the latter's curated soundtrack.
- 'I Feel Like I Just Got Started': The Last of Us' Troy Baker Says the Best Is Yet to Come at 50Voice actor Troy Baker, known for his roles in The Last of Us and Death Stranding, feels he is just beginning his career despite turning 50. He believes his best work is still ahead of him and aims to apply lessons learned from each project to future endeavors. Baker expressed gratitude for his career thus far, stating he would be content if his current opportunities were his last.
- Despite starring in The Last of Us, Death Stranding, Indiana Jones and the Great Circle, and many more, Troy Baker feels like he "just got started" and "my best work is ahead of me"Voice actor Troy Baker, known for his roles in The Last of Us, Death Stranding, and Indiana Jones and the Great Circle, feels his career is just beginning and his best work is still ahead. Despite a prolific two-decade career, Baker views each role as a learning opportunity to improve his craft for future performances. He expressed gratitude for his career thus far and stated he would be content if his current work represents the entirety of his contributions to the industry.
- Pragmata Review - Fly me to the moonPragmata is a sci-fi action adventure set on the moon, featuring protagonist Hugh Williams and his AI companion Diana. Despite a lackluster story, the game excels with its moody atmosphere, engaging combat that incorporates hacking, and a strong bond between the characters. The title offers robust side content and post-game activities, making it a worthy, albeit familiar, experience from Capcom.
- The Boys Star Jack Quaid "Would Kill" To Be In A BioShock AdaptationActor Jack Quaid, known for The Boys, has expressed a strong desire to be involved in a BioShock adaptation, calling the game's narrative incredible. A BioShock movie is in development at Netflix, with Francis Lawrence directing and production slated for 2027, while the next game in the series is confirmed to be in development by Cloud Chamber.
- Sovereign Syndicate Review | TheXboxHubSovereign Syndicate is a narrative-driven isometric RPG set in an alternative Victorian London with a steampunk aesthetic. Players experience the story through three distinct characters, making dialogue choices and using a tarot card system for skill checks. While lacking combat and voice acting, the game excels in world-building and character development, making it a compelling choice for RPG fans.