Bungie's mantra was "I love playing Destiny. I hate that it’s not better" in the MMO's early…
Former Bungie VP Mark Noseworthy reflected on Destiny's The Taken King expansion, calling it his personal favorite and a high point for the game. He described the development mantra as "I love playing Destiny. I hate that it’s not better," highlighting the game's constant struggle to reach its full potential despite its strong core appeal.
Retro Gamer
- Entities
- Destiny
- Destiny 2: The Witch Queen
- Destiny: The Taken King
- Destiny 2
- Mark Noseworthy
- Bungie
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- Game Design
- Destiny 2: The Final Shape
- Live Service Games
- Destiny 2: Forsaken
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