By Giving Players A Choice, Assassin's Creed Shadows Undermined Its Best Idea
This opinion piece argues that Assassin's Creed Shadows' dual protagonist system, while promising in its first act, ultimately undermines its narrative potential by allowing players too much freedom to switch characters. The author believes a more focused approach, similar to older titles, would have strengthened the story and character development for Naoe and Yasuke.
Gamespot
- Entities
- Assassin's Creed Shadows
- Assassin's Creed Origins
- Dual Protagonists
- Brooke Davies
- Charles Benoit
- Narrative Design
- Assassin's Creed Syndicate
- Action RPG
- Assassin's Creed Valhalla
- Assassin's Creed III
- Ubisoft
- Claws of Awaji
Original source
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