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Clair Obscur: Expedition 33 lead says you "can't compare" turn-based and action games, and he loves both…

Guillaume Broche, creative director of Clair Obscur: Expedition 33, stated that he does not have a preference between turn-based and action combat, emphasizing that the quality of the game's execution is more important than the genre. He believes that comparing the two styles is like comparing pizza and sushi, as both can be excellent when done well. Expedition 33 itself blends turn-based combat with action elements like parrying.

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