Clair Obscur Expedition 33's studio is a manor that looks just like the one in the RPG, but it was a pure coincidence: "It shouldn't feel like coming to an office"
Sandfall Interactive, the developer behind Clair Obscur: Expedition 33, coincidentally found an office space in a manor that closely resembles the one in their game. Creative director Guillaume Broche stated their philosophy was to create a warm, house-like environment rather than a traditional office. The team values their current, smaller space to maintain an independent spirit and foster close communication.
Retro Gamer
- Entities
- Guillaume Broche
- Sandfall Interactive
- Office Environment
- Xbox Series X
- PC
- Game Development
- Clair Obscur: Expedition 33
- Kepler Interactive
Original source
This article was reported and published by Retro Gamer. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.