Control Resonant is how video games should be done
Control Resonant, developed by Remedy Entertainment, blends familiar RPG elements like skill trees and resource gathering with unique gameplay mechanics such as wall-running combat and surreal environmental design. The game stars Dylan Faden, Jesse's brother, as an antihero navigating a distorted New York, and aims to push the boundaries of typical triple-A game design with creative risks.
Eurogamer
- Entities
- Platforming
- Mikael Kasurinen
- Remedy Entertainment
- Combat
- Game Design
- Action RPG
- Control Resonant
- Dylan Faden
- Sean Durrie
- Control
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