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Control Resonant’s Bosses Are Nothing Alike, as Remedy Teases The Patterning

Remedy Entertainment's Control Resonant will feature distinct boss encounters, with lead gameplay designer Sergey Mohov emphasizing that each Resonant tests different player skills and requires varied strategies. Art director Elmeri Raitanen explained that the Resonants are tied to a new threat called The Patterning, which transforms the cityscape. The game launches September 24th for Xbox Series X/S, PlayStation 5, and PC, offering around 30 hours of gameplay.

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