Could pre-launch open testing have saved Highguard?
Wildlight Entertainment's live service shooter Highguard failed shortly after launch due to a lack of public testing and a management decision to prioritize secrecy over community feedback. Developers cited hubris and a desire to replicate Apex Legends' secretive launch as contributing factors to the game's rapid player drop-off and the studio's subsequent implosion.
- Entities
- Game: Apex Legends
- Company: Tencent
- Company: Tencent's TiMi Studio Group
- Person: Jason Schreier
- Topic: Game Development
- Topic: Live Service Games
- Company: Respawn Entertainment
- Person: Dusty Welch
- Company: Wildlight Entertainment
- Topic: Player Feedback
- Game: Highguard
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