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Dragon Quest lead doesn't think the JRPG series "must always feature turn-based combat," which makes me wonder if Dragon Quest 12 could follow in Final Fantasy's footsteps

Masato Yagi, a lead on the Dragon Quest series, stated that he doesn't believe the JRPG franchise must always adhere to turn-based combat. He referenced Final Fantasy's shift away from turn-based mechanics as an example, noting that while some fans desire a return to traditional combat, the series has still achieved critical acclaim. Yagi also mused on the potential implications for Dragon Quest 12, especially given its rumored darker tone.

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