Dying Light: The Beast Taught Techland That “Quality Beats Quantity,” Says Former Franchise Director
Former Dying Light franchise director Tymon Smektala stated that Techland learned a hard lesson from Dying Light 2 Stay Human, realizing that quality is more important than quantity. The team is now focusing on core gameplay elements for "Dying Light: The Beast," which has received praise for its parkour, combat, and open-world design. This shift in focus emphasizes quality over trying to satisfy every player expectation.
- Entities
- Person: Tymon Smektała
- Company: Techland
- Game: Dying Light: The Beast Restored Land
- Topic: Game Design
- Game: Dying Light 2 Stay Human: Reloaded Edition
- Topic: Game Development
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