Even though turn-based and real time RPGs 'have their loud, vocal advocates,' Fallout developer Tim Cain thinks they both have a place in the genre
Legendary developer Tim Cain believes both turn-based and real-time combat systems have their place in role-playing games, rather than viewing them as mutually exclusive. He argues that real-time combat is naturally superior for first-person games and allows for faster pacing, while turn-based combat offers strategic depth. Cain cautions against designing games that allow players to switch between modes due to the significant development effort involved.
PC Gamer
- Entities
- Baldur's Gate II
- Role-Playing Game
- Obsidian Entertainment
- Bethesda
- Fallout
- Josh Sawyer
- Turn-based Combat
- Real-time Combat
- Tim Cain
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