Fallout co-creator Tim Cain says Morrowind on Xbox changed everything for console RPGs: "It stunned me"
Fallout co-creator Tim Cain stated that The Elder Scrolls III: Morrowind's 2002 release on the Xbox was a pivotal moment for console role-playing games. He explained that Morrowind felt like a PC game on a console, bridging the gap in complexity and features that previously separated the two platforms. Cain believes this marked the beginning of greater parity between PC and console RPG development.
- Entities
- Topic: Role-Playing Game
- Game: The Elder Scrolls III: Morrowind
- Platform: Xbox
- Company: Bethesda
- Game: Fallout
- Platform: PC
- Platform: PlayStation 3
- Person: Tim Cain
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