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Fallout co-creator Tim Cain says Morrowind on Xbox changed everything for console RPGs: "It stunned me"

Fallout co-creator Tim Cain stated that The Elder Scrolls III: Morrowind's 2002 release on the Xbox was a pivotal moment for console role-playing games. He explained that Morrowind felt like a PC game on a console, bridging the gap in complexity and features that previously separated the two platforms. Cain believes this marked the beginning of greater parity between PC and console RPG development.

Retro GamerArticle tone: Very positive
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