Far Cry 4 Director Bats For Asset Reuse While Dismissing AI As A Threat
Alex Hutchinson, director of Far Cry 4, believes asset reuse has always been a part of game development and can be justified with creative framing, citing examples like the Yakuza series. He also views AI as a potential tool for generating prototypes and concepts, but ultimately believes complex tasks will still require human developers.
Gaming Bolt
- Entities
- Yakuza
- Alex Hutchinson
- Silent Hill
- Artificial Intelligence
- FromSoftware
- Asset Reuse
- Far Cry 4
- Game Development
- Far Cry Primal
- Ubisoft
Original source
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