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Far Cry Primal

News, coverage and analysis tracking Far Cry Primal across the outlets.

Latest coverage

7 articles · newest first
Metro UK

Games Inbox: What will be in the GTA 6 extended look on Netflix?

Readers discuss expectations for the Grand Theft Auto 6 extended look on Netflix, speculating about gameplay footage and potential online components. The discussion also touches on Sony's all-digital PlayStation 5 strategy, Capcom's reboot choices like Onimusha and Dino Crisis, and the overall health and direction of the video game industry, drawing parallels to past industry crashes.

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Rock Paper Shotgun

Former Dragon Age lead says product placements could help combat "overreliance on microtransactions" and I agree because every game should make you pick a watch colour

Former Dragon Age director Mike Darrah suggests that product placement could offer an alternative revenue stream to combat the industry's overreliance on microtransactions. The article agrees, proposing that integrating branded items, like watches, could help fund single-player games and diversify monetization strategies beyond live-service models.

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Games Industry

"It has done something useful for the world": how Ubisoft uses its games to create content for museums and TV

Ubisoft is leveraging its video game assets to create educational content for museums and television. The company's SVP of new business, Deborah Papiernik, highlighted how games like Assassin's Creed Origins and Mirage, along with Far Cry Primal, have been adapted into "Discovery Tours" and digital films for institutions. These collaborations, while not a significant revenue source, help museums increase visitor engagement and provide unique historical and scientific narratives affordably.

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The Sixth Axis

Playing With History launches soon – Here’s how to get a copy

Playing With History, a book based on a popular feature series exploring historical video games, is launching soon. The book, featuring over 200 pages of new content and interviews, will be available physically and digitally. Late pledges are open on Kickstarter until a few days before shipping begins in late May 2026.

Gaming Bolt

Far Cry 4 Director Bats For Asset Reuse While Dismissing AI As A Threat

Alex Hutchinson, director of Far Cry 4, believes asset reuse has always been a part of game development and can be justified with creative framing, citing examples like the Yakuza series. He also views AI as a potential tool for generating prototypes and concepts, but ultimately believes complex tasks will still require human developers.

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Rock Paper Shotgun

"We don't reuse enough": Far Cry 4 director says developers need to stop doing "pointless work" and learn lessons from Elden Ring and Like A Dragon

Alex Hutchinson, director of Far Cry 4 and current head of Raccoon Logic, argues that game developers need to reduce "pointless work" by reusing assets more effectively, citing Elden Ring and the Like A Dragon series as positive examples. He believes this approach is crucial for efficiency in an industry facing layoffs and shrinking development cycles, contrasting it with the potential complexities of AI generation.

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PC Gamer

Asset reuse in videogames is essential, and we need to embrace it, says Assassin's Creed and Far Cry director:…

Alex Hutchinson, director of Assassin's Creed and Far Cry, argues that asset reuse in video games is essential and should be embraced. He points to successful examples from Japanese developers like FromSoftware and Sega's Yakuza series, contrasting them with past controversies and the current industry need for efficiency due to funding challenges.

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